reporust_rebootcancel

123,981 Commits over 4,171 Days - 1.24cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
MLRS mesh update / fixed rotation and scaling problems / made hydraulics longer
4 Years Ago
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▇▉▅▅ █▄█ ▍██▌▄▌▌▊ + ▉▄▋▅▆█▉▍▍
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4 Years Ago
merge from halloween2021
4 Years Ago
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4 Years Ago
Fixed scaling difference between dashboard and fullscreen map UI
4 Years Ago
Do some more stuff when the rockets are firing
4 Years Ago
UI and other changes for the new model
4 Years Ago
4 Years Ago
Minor texture edit - made the fire button brighter.
4 Years Ago
Colliders. Removed greybox model.
4 Years Ago
Moving hydraulics
4 Years Ago
High-poly model conversion WIP
4 Years Ago
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4 Years Ago
Merge MLRS_UI -> DMb
4 Years Ago
MLRS UI overhaul: Fixed multiple issues that were causing MLRS rocket-in-flight markers to not show up. Updated the markers themselves.
4 Years Ago
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▌▍▄▍▄ ▉▅▇▅▉ ▆█▆█▉ ▋▍▄ ▍▊▋▍ ▊-▌.
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MLRS UI overhaul: Stopped all the different maps from fighting over who's the active map
4 Years Ago
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4 Years Ago
MLRS UI overhaul: Show markers in red, hide most other content.
4 Years Ago
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4 Years Ago
Switch back to the older target inaccuracy system for the MLRS. Gives a much better guarantee of the target area that's ultimately hit by rockets.
4 Years Ago
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4 Years Ago
Desert bases now use an MLRS spawner instead of directly placing an MLRS. Otherwise the link to the MLRS prefab is lost when the desert base prefab is built from the scene.
4 Years Ago
Rebuild military bases, to get the updated MLRS changes
4 Years Ago
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▇▋▊▇▋▅▄▌▉▍▄▇ ▇▄▄▊▄ - ▅▋▆▋▍ ▄▅▅▆▌▌█▊ ▌▋▇▅▍▋ ▌▊▊▆
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4 Years Ago
merge from halloween2021 for initial testing
4 Years Ago
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4 Years Ago
cherrypicking all /cloth2 commits to keep isolated from main
4 Years Ago
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