reporust_rebootcancel

130,287 Commits over 4,140 Days - 1.31cph!

4 Years Ago
No longer attempt to place 80 (!) countryside tunnel entrances, taking 155 seconds
4 Years Ago
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4 Years Ago
Detail greybox models for underwater labs
4 Years Ago
Fixed train tunnel entrance staircases / elevators usually being a lot longer than they had to be (Scene2Prefab)
4 Years Ago
Fixed train tunnel entrance staircases / elevators usually being a lot longer than they had to be (code)
4 Years Ago
Fixed train tunnel entrance staircases / elevators usually being a lot longer than they had to be (prefabs)
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from render_scale
4 Years Ago
Fixed some jitter matrix issues.
4 Years Ago
Updating dungeon grid test scene
4 Years Ago
Fixed error update in GenerateDungeon, leading to incorrect corridor end positions
4 Years Ago
Merge from 360_stairwell
4 Years Ago
Merge from render_scale
4 Years Ago
Mip bias settings
4 Years Ago
merge from AI main
4 Years Ago
added Reloading AI event.
4 Years Ago
Picking out old updates
4 Years Ago
Implementation
4 Years Ago
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4 Years Ago
More prefab work
4 Years Ago
Merge from render_scale
4 Years Ago
Merge from main
4 Years Ago
Various fixes, mipmap settings etc.
4 Years Ago
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4 Years Ago
Chase state faces target if LOS
4 Years Ago
fixed missing meshes on water_catcher_large and _small static prefabs
4 Years Ago
merge from minicopter_push_fix
4 Years Ago
merge from /minicopter_dismount
4 Years Ago
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4 Years Ago
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4 Years Ago
4 Years Ago
Set MaxVelocity