reporust_rebootcancel

121,359 Commits over 4,018 Days - 1.26cph!

3 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
- Improved automatic bone name resolver - Fixed duplicate bone names in Siege Tower - Fixed duplicate bone names in Constructable
3 Months Ago
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3 Months Ago
Increase Siege Tower NPC Carver size
3 Months Ago
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3 Months Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
3 Months Ago
Fix crafting quality tea item id
3 Months Ago
Added wooden armor insert item, setup protection stats. Setup world model.
3 Months Ago
- Rewrote custom effects system - Moved to projectile code - Inject into projectile before effect is sent - SImplify modifiers
3 Months Ago
Add support for primitive server tag to be compressed
3 Months Ago
Merge from primitive
3 Months Ago
Speed up slow projectiles fired from AutoTurret to minimize delay
3 Months Ago
Fix maximum sleeping bags set to -1 in primitive
3 Months Ago
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3 Months Ago
merge from primitive
3 Months Ago
Fixing ballista anims
3 Months Ago
Increased supply drop mass so it's not easily pushed by vehicles and horses Fixed collider setup causing flyhack kicks when standing and jumping on it
3 Months Ago
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3 Months Ago
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3 Months Ago
Submitting new mounted ballista anim
3 Months Ago
Clean: DemoServer - allow configuring the server for demo playback Tests: none, trivial change
3 Months Ago
NRE fix
3 Months Ago
Update: ServerDemoPlayer - added error logging on hierarchy desync Since some messages are handled by hand, it's possible things can go wrong in the future - this should catch it. Tests: played all demos I have, no errors reported
3 Months Ago
Fix a bunch of situations where an unnecessary full preset change would be applied. Fix preset name detection for single element changes.
3 Months Ago
Fixed ballista rotation sounds never stopping when dismounting while rotating
3 Months Ago
Add support for eras to provide custom loot tables
3 Months Ago
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3 Months Ago
Updating ballista rope skinning
3 Months Ago
Clean: removing no longer needed method - Was previously part of ClientDemoPlayer Tests: builds in editor in SERVER mode
3 Months Ago
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3 Months Ago
Bugfix: ServerDemoPlayer - handle player rotation properly Tests: played back a new vehicle demo, and an old demo 2p where the player was shot in the head - no violations, no entity stutters
3 Months Ago
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3 Months Ago
merge from lumberjackhoodieskinfix
3 Months Ago
Fix mipmaps settings, re-exported defaults
3 Months Ago
Fixed scattershot worldmodel offset model
3 Months Ago
wood armour plate world model + lods materials and textures
3 Months Ago
Remove skin weights option, force to 4 bones.
3 Months Ago
Tweaked static ballista culling distance
3 Months Ago
merge from primitive -> primitive_gm
3 Months Ago
Fixed catapult showing the scattershot loaded by default
3 Months Ago
Reapplying 109698
3 Months Ago
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3 Months Ago
Fix incorrect convar name for presets causing initial display error
3 Months Ago
Merge from main
3 Months Ago
Merge from fm1, restoring UI functionality after merge from main
3 Months Ago
Restore UI
3 Months Ago
Lead plate radiation protection
3 Months Ago
merge from main