reporust_rebootcancel

113,665 Commits over 3,959 Days - 1.20cph!

11 Months Ago
Steering and physics work
11 Months Ago
Test map edit
11 Months Ago
Merge main -> Bikes
11 Months Ago
Fix cargo ship not restarting it's LeaveHarbor invoke on a load
11 Months Ago
Fix some parent colliders with negative scale
11 Months Ago
Fix DNS lookup for localhost not working
11 Months Ago
progress
11 Months Ago
Hooked up three interior variants for the containers that get picked up and dropped on the cargo ship
11 Months Ago
merge from Easter2024
11 Months Ago
Move door prefabs on cargo ship to the server-side area
11 Months Ago
Allow door.hinged.cargo_ship_side on cargo ship
11 Months Ago
Scene backups - easter 2024 poster media
11 Months Ago
Convert the normal tags to short tags within the server browser UI (this allows steam server queries to work with short tags) Don't decompress tags in serverinfo as we are operating on the short tags instead
11 Months Ago
moon pool crane phys shape adjustment
11 Months Ago
moon pool crane lods and phys
11 Months Ago
Log error if unique ^ prefix is found in tags before commpressing
11 Months Ago
Completely remove throttle based movement on approach. On rails style movement instead
11 Months Ago
manifest
11 Months Ago
Added a new door prefab for the cargoship Added door to the cargoship (currently doesn't work)
11 Months Ago
Reposed Burlap Headwraps to match updated player rig
11 Months Ago
Fixed tesla coil draining 0 power on small batteries
11 Months Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
11 Months Ago
Cargoship / added cutouts for side doors and ladders Improved cargoship hull lods Fixed materials in the prefab and added ladder triggers
11 Months Ago
Change nexus favorites to use favorites.cfg
11 Months Ago
Fixed off centre harbor 2 incoming path Fixed swing bridge partly opening
11 Months Ago
Second screen light & AmbientLightLOD
11 Months Ago
Merge from main
11 Months Ago
Cargo now steers with its front rather than pivot point when docking: This prevents: -clipping with geometry -turning too fast/too slow -Innacurate movements
11 Months Ago
64px instead of 128px
11 Months Ago
Canvas fix
11 Months Ago
Top screen & icon optimization.
11 Months Ago
Reposed burlap shirt to match updated player rig
11 Months Ago
Reactive target will now only reset itself after being knocked down. Powering the lower aux input will keep it lowered It will not generate and pulse 1 power when lowered manually When both aux inputs are powered, the one with the highest power taakes over
11 Months Ago
minigun viewmodel exported with ammo belt
11 Months Ago
Removed a bunch of throttle lerps and rotation lerps when docking
11 Months Ago
Fixed deferred decal not blending specular
11 Months Ago
edited minigun world model anims
11 Months Ago
snow effect asset - updated color alpha value to be 1.0
11 Months Ago
Deploy & recall smoke grenade usage (convar'd)
11 Months Ago
Screen stuff & related shader+files.
11 Months Ago
backup
11 Months Ago
Shorten large gamemode tags (monthly, vanilla, etc) down to a two characters (^a^b^c) Expand tags back to full values when creating ServerInfo struct
11 Months Ago
fixes
11 Months Ago
Updated UI/Default ASE template to avoid name clashes with existing properties
11 Months Ago
Move hash & status from server tags -> rules
11 Months Ago
Reposed burlap pants to match updated player rig
11 Months Ago
Minigun ammo backpack fixes/cleanup
11 Months Ago
setting up asset zoo scene for snow setup ahead of time
11 Months Ago
exported latest minigun ammo backpack
11 Months Ago
MonumentIsland_Bradley test scene