reporust_rebootcancel

157,923 Commits over 4,566 Days - 1.44cph!

7 Months Ago
colliders for the previous batch of prefabs
7 Months Ago
▄ ▋▇█▌█ ▌█▊▋ ▊▌▆▉█▄▍▆▅▋▆▅▌▌██▅▌▉▄▊▅▉▋▋▇▄▉▌
7 Months Ago
merge from fillmounts_horse_fix
7 Months Ago
merge from main
7 Months Ago
merge from wallpaper_nre_fix2
7 Months Ago
merge from adminui_health_fix
7 Months Ago
merge from Electric_Furnace_Workshop
7 Months Ago
merge from crypt_building_skin
7 Months Ago
Fixed server admin ui player panel health rounding issues, it matches the health vital now
7 Months Ago
Wallpaper OnFrameWhileHeld nre fix attempt
7 Months Ago
Merge from main
7 Months Ago
Merge from main
7 Months Ago
Fixed automatically generated report offensive content screenshot appearing blurry
7 Months Ago
Fixed kapok branch colliders on wrong branch, preventing vine descending
7 Months Ago
Ladder hatch open/close sounds now use small sounds template (was medium)
7 Months Ago
Player model will now switch to swimming animations once water factor is at 0.65 (was 0.5) This matches the internal player movement behaviour - if the water factor is >= 0.65 we apply swiming movement Updated conditions on player animator match (Walk <-> Swim)
7 Months Ago
Burst compile GeneratePipeMesh Add 26 tests for the new pipe merging feature Add debug.spawnPipeStressTest convar, spawns a grid of connected industrial conveyors batching.refresh_pipe_groups will now force a reset of all pipes to the current system
7 Months Ago
Merge from heightmap_bake_fix
7 Months Ago
Use RGBA32 for heightmap baking
7 Months Ago
Fix pipe merging conflicting materials
7 Months Ago
Subtract 147642 (we want duplicated jog animations for better player responsiveness)
7 Months Ago
Merge from main, no conflicts
7 Months Ago
Add test for meshes used by particle systems having RW enabled Improve the mesh collider test
7 Months Ago
merge from main
7 Months Ago
apartment complex windows/doorframes and glass lods and prefabs
7 Months Ago
concrete debris and rebar lods and prefabs
7 Months Ago
Male hairset light No transmission on buzzcut materials
7 Months Ago
Added male midlength style
7 Months Ago
Enable hair caps on male head materials
7 Months Ago
Male buzzcut/buzzcut curly Male head materials haircap setup Male hairsets
7 Months Ago
Added UV1/2 channels to rest of male heads + averaged head shape
7 Months Ago
Added UV1/2 channels to male heads a-e Male heads a-e use averaged head shape
7 Months Ago
Fixed blurry texts in the crafting queue, converted to RustText
7 Months Ago
merge from easter_fixes_2026
7 Months Ago
Added UV1/2 channels to all female heads Female heads use averaged head shape Updated hair sets and dye sets for all female heads Updated Playground.Hair
7 Months Ago
merge from flexvirtualscroll_nre_fix
7 Months Ago
merge from hackweek_techtree_multi_unlock
7 Months Ago
merge from world_rendermap_fix
7 Months Ago
merge from console_autocomplete_fix
7 Months Ago
merge from droppeditem_improvements
7 Months Ago
merge from PlayerRigUpdate2
7 Months Ago
Dye sets and materials
7 Months Ago
▇▌▇▍▆█ ▋▋▍▄ ▇▆▍▅▇▋▌▉▇▇▆▅▊▍██▅▆▄▌
7 Months Ago
▌▉▊▋▋▉ ▇▆▌▊▉█▇ ▊▊▄ █▍▆ ▍▅▌█▉▇▌▇▊▌ ▄█▆ ▊▅█▅▋█▅▉▊▌ ▋▌▋▊▊▄▊▊ ▍▋▌▆▉▄▄ ▅▇ ▍▆▊█▋▆▇▋ ▅▅▉ ▆▍▌▋▇▇ ▅▊▋▋▅▇▄ ▅▄▊▇ ▇▉█▄▊▅▆▇▍█▍▊█▍█▌▅ ▇▄ ▍▅▍ ▆▌█ ▇▊▌ ▍▊ ▇▋▉▍
7 Months Ago
▌▍▆▆▌▌ █▆▉▍ ▅▌▍▉▆▌▉▋▆▅▌▇▅▌▅▉▊█▆█
7 Months Ago
▆▊▉▄█▍ ▍▋█ ▉▇▄▆ ▄▉▆ ▅▅▆▌ ▋▅▍▉ ▄▌▋▋▍▊ ▇█ █▄ ▇▄▇ █▊ ▌▇▄▄ ▉▅▄▊▍ ▇▆▊ ▇▊▊▍▅▊▄▍▉▅▅▋▌▆ ▍▊▅ ▊▉▍▋ █▇█▋▄█▇ ▄▆▋█▋ ▄▍▋▋ ▅▆▇▆ █▅▊▅ ▆▆▆▆██▆▋▇ ▌▍▇▆▆▄▆
7 Months Ago
new tech tree unlock sounds are a bit quieter
7 Months Ago
Apartment complex b mesh fixes
7 Months Ago
Bitumen roof texture tweaks
7 Months Ago
Window atlas texture value fixes