reporust_rebootcancel

115,472 Commits over 3,959 Days - 1.22cph!

1 Year Ago
merge from exploit_clamp_max_fps
1 Year Ago
merged from TugboatPhysXErrors
1 Year Ago
merge from ExplosiveAmmoFix
1 Year Ago
Remove some debug draws in 90153
1 Year Ago
cherrypicking 90150 - Added a longResourceForgiveness option to BaseMelee, does a second raycast with an extra 0.5m if the player missed on their swing and will only accept the result if the second raycast hits an ore node. Should make it easier to hit the hotspots on ores without having to crouch and climb all over them. Enabled on the rock only for now
1 Year Ago
Spawnable static props (torchholder_on, tunalight_on, fireplace_on, lab tables, catina chair)
1 Year Ago
Added kick and push cine gestures (from frontier bar door interaction). Added drink and chicken cine gestures - previously unlinked.
1 Year Ago
Added a longResourceForgiveness option to BaseMelee, does a second raycast with an extra 0.5m if the player missed on their swing and will only accept the result if the second raycast hits an ore node. Should make it easier to hit the hotspots on ores without having to crouch and climb all over them. Enabled on the rock only for now
1 Year Ago
Merge from main
1 Year Ago
Only do the checks while parented
1 Year Ago
A couple of small fixes
1 Year Ago
Reinstate 84733, let's try this again
1 Year Ago
Fix sprinkler wasting water when spreading water into non divisor of 15 (water per splash) Example: 4 planters = 20% waste 9 planters = 35% waste
1 Year Ago
Legacy furnace enabled state overhaul Legacy furnace texture size optimization.
1 Year Ago
Merge from tutorial_island
1 Year Ago
Compile fix
1 Year Ago
Simplified BaseCorpse ClientInit, things seems to be stable now.
1 Year Ago
Adjust shadow intensity on birch_temperate material to 1, seems to fix x symbol not appearing on that tree
1 Year Ago
Introduced IsVisibleAndCanSeeLegacy, an old version of IsVisibleAndCanSee with prior behaviour. Applied it to ItemModProjectileRadialDamage to fix explosive ammo damage to construction
1 Year Ago
Merge from tutorial_island
1 Year Ago
Manually add the CodeStripping scene to the build script process rather than the editor build settings
1 Year Ago
Save users.cfg after adding or removing ownerid / moderatorid
1 Year Ago
Re-enabled gametips for tutorial, but added a CanShowInTutorial property that is false by default so we can manually enable relevant tips Added a PlayerIsInTutorial property to BaseTip for easy access Re-enabled how to shoot bows, build options, ore and tree minigame tips
1 Year Ago
Fixed airfield black tiles when running in low shader quality
1 Year Ago
Re-enable resource harvest multiplier for tutorial, set at x3 for now Move chickens closer to player, near the washed up container and fixed some chickens spawning on the ocean floor
1 Year Ago
Explicitly mention that you need to destroy barrels to get scrap and metal blades Mention using Floor blocks to build a roof
1 Year Ago
Merge from main
1 Year Ago
Media greybox scene tweak
1 Year Ago
Disable Sequences package for now
1 Year Ago
Merge from main
1 Year Ago
Codegen, proto fixes
1 Year Ago
Merge from tutorial_island
1 Year Ago
Fixed storage barrel collision being more complex than necessary, not convex, and breaking Tugboats
1 Year Ago
Extra debug drawing. Convars.
1 Year Ago
Disabled ability to place Twitch Rivals desk on Tugboat (was causing PhysX errors + collision mesh is too insane to convert to primitives/convex)
1 Year Ago
Can't set fps.limit lower than 20 on the client (doesn't apply to editor or server)
1 Year Ago
Merge from main
1 Year Ago
Fix some LOD not being increase to 150m on blue siren light Decrease lethal range of radiation a bit but increase max radiation to 100m increase range of radiation but increase falloff too (so you start getting rads slowly instead of blasted by max)
1 Year Ago
Disabled radiation alarm sound when hackable crate is unlocked & chinook starts flying towards oil rig Keep radiation alarm sound when radiation starts on oil rig
1 Year Ago
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1 Year Ago
Adjusted HAB parent trigger volume due to reports of players falling out
1 Year Ago
Fix NRE when IO entity is null and radiation sphere is turning on lights Add `radiation_alarm_far` sound definition Change radiation alarm to play the farther audio range (100m -> 350m) Fix small oil rig scene heirarchy of radiation sphere
1 Year Ago
Another materials commit
1 Year Ago
Apply a test change from earlier
1 Year Ago
Change green lights to blue on small oil rig
1 Year Ago
merge from wanted_poster_typo
1 Year Ago
merge from advent_mgl_fix & snowball_reload_fix
1 Year Ago
merge from building_skins_4
1 Year Ago
merge from 0_cost_repair_fix
1 Year Ago
Increase LOD distance of blue siren light from 65m to 150m (only affects the one used on oil rig) so it can be seen further away