201,872 Commits over 4,171 Days - 2.02cph!

9 Months Ago
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9 Months Ago
initial support for per-tool carving settings - separated mask of carving modes and settings for shapes / sizes - only added to the jackhammer and icepick, need to set it up for all other piercing damage melee weapons
9 Months Ago
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9 Months Ago
▉▉▅: `▅▆▄█▇▉▇▄.▅▍▍▉▄▇▍_▌▇▋▄▋▇▇██▊▍▌▅█` ▄▇▍▆▄▆▉ █▌▅▅▇▋ ▇▆ ▌▅▊▊▉▉▌ ▇▉▋▋▋ ▌▉ ▋█▋ ▅▉▅▊▍▆▄▅::█▇█▉▌█▊▄ - ▅▉█ ▇▅ ▊▍▅ ▍██▇▉▋▌ ▅▋▇▅▅▅▊, ▍▍▊█▅▅ ▇▋ ▊ ▇▄▊ ▊▄ ▆▄▊█. ▊▍▊▉▌▊▊▋ ▉▇ ▌▉▇▉▌ ▉▊▉▊▋▉ ▋▋▅▌▅▆▌▄▌▌▊. ▊▊█ ▆ ▍█▄▍▌▇ ▊▄▍ ▄▍▉▋▅▇▊█ ▍▍▍ ▅█ ▋▊█▋ ▊▋▉ ▅▌▊ ▄▊▉ ▅▉ ▋▌▅▅▋▅▋. ▅▋▄▌█: ▅▆▋▋▉▄█▋ █▉ ▄▋▌█▌▅, ▇█▅ ▊▆▅▋▄▋, ▋█▇▍█ ▋ ▋▌▆█▌▄▍█▊▄ █▄ ▆▌█▆▆▇▉▌ ▆▍▆▆ - ▍▉▋▄▋▉▅▋▍ ▌▆ ▍▉▄▄▄█ ▍▉ ▉▋▅█▅▆▉▅
9 Months Ago
Fix static prop bounce not working due to uninitialized scale
9 Months Ago
Changed the "GiveItem failed!" error toast so it no longer pops on top of the inventory
9 Months Ago
set up v4 unarmed anims in player animator
9 Months Ago
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9 Months Ago
Rest of v4 unarmed anim set exports
9 Months Ago
merge from primitive
9 Months Ago
vm mini crossbow rig updated also deploy and admire animation edits
9 Months Ago
Hide local player arms when mounting the ballista
9 Months Ago
v4 crouch anim exports
9 Months Ago
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9 Months Ago
Added WASD controls to ballista
9 Months Ago
updated avatar settings on a few test anims
9 Months Ago
jungle ruins topologies for procmap testing, terrain blendmaps
9 Months Ago
Ballista swivel rotation
9 Months Ago
updated the s2p settings for the jungle ruins, mainly filters/outputs. Some scene cleanup
9 Months Ago
player model NRE fix
9 Months Ago
Tweaks, inverted ballista up animator parameter
9 Months Ago
Tpose for fingers in avatar
9 Months Ago
Update: comments - fixed spelling mistake - added an explanation for invalidation of cached tick state Tests: none, trivial change
9 Months Ago
Correct meta rotations in the avatar (maybe)
9 Months Ago
Added leg animator to the player model, only enabled when mounting the ballista
9 Months Ago
merge from main
9 Months Ago
renamed idle breathe to match source exported jog E and idle on v4 rig added anims to player animator
9 Months Ago
Added better TAA sampling to reduce blurring
9 Months Ago
Removed ballista debug logs
9 Months Ago
Increased ballista mass Dismount driver when flipping or reaching high velocities Fixed some rotation issues Fixed missing wheel NRE
9 Months Ago
Avatar fixes to prevent submerged animations
9 Months Ago
Collision pass on ruin walls. Fixes to prefab settings.
9 Months Ago
edited mini crossbow 3p anims, set the anim clips to get the r prop bone working and set up holster position
9 Months Ago
jungle_ruins_d level layout first iteration prefab'd ruins sets for easier editing replaced some pieces with cap less ones
9 Months Ago
re-merge from /indirect_instancing
9 Months Ago
merge from /main
9 Months Ago
cherrypicking 108904 (ai_wolf_iteration) Add bark and footstep audio to new jump anim
9 Months Ago
merge from arcticpack_itemstore_fixes
9 Months Ago
merge from ore_hotspot_position_fix
9 Months Ago
merge from simple_upgrade
9 Months Ago
merge from voiceprops_itemstore
9 Months Ago
merge from ore_sfx_fix
9 Months Ago
merge from hackweek_car_radio
9 Months Ago
merge from decal_nre_fix
9 Months Ago
Ice shader: triplanar normal map correction
9 Months Ago
Disable some now-duplicate options in graphics options screen
9 Months Ago
Merge from presets_editor/quality/
9 Months Ago
Merge from main
9 Months Ago
Ice shader: fix culling/flickering when gpu instancing is enabled
9 Months Ago
Merge from main