reporust_rebootcancel

126,896 Commits over 4,109 Days - 1.29cph!

40 Days Ago
merge from naval update
40 Days Ago
Merge from parent
40 Days Ago
Merge from main
40 Days Ago
merge from main
40 Days Ago
merge from main
40 Days Ago
merge from main
40 Days Ago
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40 Days Ago
merge from roof_beams
40 Days Ago
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40 Days Ago
merge from wallpaper_frontier_floor_fix
40 Days Ago
merge from jungle_update_improvements
40 Days Ago
merge from bicycle_fuelstorage_fix
40 Days Ago
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40 Days Ago
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40 Days Ago
merge from sapling_billboard_fix
40 Days Ago
merge from wallpaper_fixes
40 Days Ago
Turn off vine network position invoke when they are idle, removes 40% of network position ticks
40 Days Ago
Experimenting with disabling syncPosition on vines that aren't in use
40 Days Ago
Use a proper trace for water level checks rather than arbirarily looking an ocean values
40 Days Ago
Set the recently changed scrap heli and patrol heli gibs colliders to read/write
40 Days Ago
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40 Days Ago
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40 Days Ago
Hovering pack tiles starts playing a video
40 Days Ago
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40 Days Ago
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40 Days Ago
Stop bicycle showing fuel interaction prompt
40 Days Ago
Always ensure terrain pushback is off when starting a spinout
40 Days Ago
Missed files
40 Days Ago
Fixed wallpaper line of sight issues for doorway, window, half and low walls
40 Days Ago
Delete incomplete stadia support
40 Days Ago
Add support for overriding the Steam item name and background colors
40 Days Ago
Don't show the send message button on the friends list context menu if the player has the chat UI disabled
40 Days Ago
created skin asset files for abyss storage and set to unlock with diver hazmat skin asset
40 Days Ago
Enable Discord functionality on Mac
40 Days Ago
renamed to abyss horizontal storage tank and abyss vertical storage tank
40 Days Ago
Fix loot not working on new scientists
40 Days Ago
Use classic scientist mesh
40 Days Ago
Fix scientists seeing from their belly button instead of their eyes
40 Days Ago
- If running into the target by accident when heading to a cover, enter dogfight mode - When hiding look in the direction the player is likely to come from
40 Days Ago
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40 Days Ago
First pass on cover behaviour
40 Days Ago
Added new pack categories, whitelist system, more filtering Also fixed a grid bug
40 Days Ago
Bugfix: MonumentBenchmark - move WaterSystem init to Start In standalone client it errorred due to different default awake order (Monument awake before WaterSystem) Tests: autobench in editor
40 Days Ago
Setup better item height Applied to main menu prefab
40 Days Ago
Fixed non tagged servers from throwing an NRE Adjusted scrollbar width
40 Days Ago
Added support for capsule shaped spatial environment volumes for opaque objects
40 Days Ago
Better connection modal animation
41 Days Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
41 Days Ago
off material for strip light
41 Days Ago
fluorescent light model