139,148 Commits over 4,474 Days - 1.30cph!

10 Months Ago
merge from fog_drawdistance_fix
10 Months Ago
fix apparent fog density being affected by draw distance
10 Months Ago
Fixed IO texts not being set as dynamic Also toggle the canvas when invisible
10 Months Ago
added wallpaperbase.sav craggy file to make wallpapering easier
10 Months Ago
boomerang anim updates
10 Months Ago
Merge: from main Didn't refresh and missed the desired fixes
10 Months Ago
Merge: from main
10 Months Ago
increased max acceleration
10 Months Ago
setup 3p rpg skin anims
10 Months Ago
removed boat<->boat separation forces because they did more harm than good, especially with more than 2 boats in the mix
10 Months Ago
Community UI canvases are toggled off when they're empty
10 Months Ago
height based tropical shore
10 Months Ago
better control over max acceleration of the playerboats, needs tuning still
10 Months Ago
merge from twitchdrop_mipmaps_fix
10 Months Ago
Fixed twitch drop campaign image generating mip maps
10 Months Ago
fix workshop favourite paths save button sizing issue, lost file from merge
10 Months Ago
Fixed shockbyte texts not set as dynamic
10 Months Ago
merge from unpooled spiketrap fix
10 Months Ago
merge from junglebarrel_collisionfix
10 Months Ago
merge from camera_waterlevel_optimize
10 Months Ago
merge from smallspiketrap_fixes
10 Months Ago
Match max PlayerBoat velocity with tugboat
10 Months Ago
merge from qa_island_v1
10 Months Ago
merge from optimize_outline_manager
10 Months Ago
merge from fix_deferred_decal_stripping
10 Months Ago
merge from phonebooth_lightlod
10 Months Ago
merge from hmlmg_improvements - hmlmg community skinnable
10 Months Ago
merge form fix_turret_list_pooling
10 Months Ago
merge from fix_httpimage_delete
10 Months Ago
merge from fix_lifestory_wipe
10 Months Ago
merge from workshop_female_prefabs -> main
10 Months Ago
merge from workshop_scene_improvements_2 -> main
10 Months Ago
fix before merge
10 Months Ago
Merge from block_redirect
10 Months Ago
10 Months Ago
blowpipe holster updates
10 Months Ago
Update: skip server occlusion culling for players in the deep sea It'll still have some overhead for the server occlusion processing, but that'll be improved separately Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
10 Months Ago
merge from main
10 Months Ago
Updating boat building station rig
10 Months Ago
Fix oilrigs spawning old scientists after bad merge
10 Months Ago
Fixed missing material reference on dilapidated elevator
10 Months Ago
block damage redirect wip tests
10 Months Ago
merge from Halloween_25_Update (network++)
10 Months Ago
network++ Halloween event enabled scarecrowpopulation = 2 Enabled halloween dungeon Updated collectables frank table default bp frank table craftable Dungeons gen allows Jungle
10 Months Ago
merge from naval_update/deep_sea
10 Months Ago
fix for "Cannons have aggressive LODs on most graphics presets "
10 Months Ago
Fuelbox LODs
10 Months Ago
merge from main
10 Months Ago
merge from steam_item_move
10 Months Ago
steam item cleanup #7