2,472 Commits over 1,919 Days - 0.05cph!
Fixed canvas oversize for inventory UI
Unsaved anim & controller changes
Expanded width of player preview canvas
Head rotation adjustment on idle_c
Minor tweak to base animation
Updated idles and anim controller
A and B idle variants. Inventory anim controller now transitions between both clips + loops
Merge from physical_camera_convar
Further tweaks to idle animation
Scene + animation backups
First pass at a collection of tiled cube prefabs for map makers (wood, metal, brick, concrete, etc)
Updated idle animation. Test using cinematic avatar for player preview setup.
Merge from modularvehicle_presets
Fixed configuration for car_2mod_08 preset
Admin spawnable modular car prefabs - includes presets for 2, 3 and 4 mod setups. Each spawn with full health.
Merge from media_projects
Unsaved changes (mixed -> force text project override)
Merge from static_building_parts
Static versions of metal shopfront, external wall gates, ice walls and ladder hatch frames
Moved recent static assets to appropriate directory
Playblast update & scene backups