141,373 Commits over 4,383 Days - 1.34cph!

9 Days Ago
removed CLIENT preprocessor requirement from TestRunner window/pipeline
9 Days Ago
rewrote paste test to monitor linear/angular velocity instead - locked playerboat tests behind just Server define, too many listen-server issues to reliably test it in combined
9 Days Ago
merge from waterwheel_deployable
9 Days Ago
Small Backpack clearance update
9 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
9 Days Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
9 Days Ago
Updated Ik targets for computer station
9 Days Ago
edited crossbow bowless viewmodel prefab
9 Days Ago
Merge from main
9 Days Ago
Updated Krieg Backpack holster values
9 Days Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
9 Days Ago
Wetsuit female model update
9 Days Ago
prefabs/clothes ok
9 Days Ago
hooked up workshop prefab
9 Days Ago
restored clouds to skybox in workshop scene
9 Days Ago
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9 Days Ago
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9 Days Ago
resize gibs
9 Days Ago
Fixed clipping, normals and LODs on leather gloves
9 Days Ago
merge from main
9 Days Ago
merge from main
9 Days Ago
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
9 Days Ago
prefabs/ammo ok prefabs/building ok
9 Days Ago
Updated Electric Furnace Skinnable Asset
9 Days Ago
Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
9 Days Ago
Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
9 Days Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
9 Days Ago
9 Days Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
9 Days Ago
vehicles folder ok
9 Days Ago
Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
9 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
9 Days Ago
industrial shelves - created shelf material colour variations.
9 Days Ago
industrial shelves - moved textures to its own folder.
9 Days Ago
Automated test suite
9 Days Ago
Merge from visual_config
9 Days Ago
Created Electric Furnace Skinnable Asset Basic Setup of Electric Furnace Skinnable Asset
9 Days Ago
testlist export
9 Days Ago
basic test that boat can be pasted and is floating in water
9 Days Ago
poker bandana setup
10 Days Ago
Setup all three workbench upgradeVisualPoints. Set as servercull.
10 Days Ago
Add placeholder placement transforms to Workbench1
10 Days Ago
Create placeholder visual prefabs for all upgrades. Link to them in their upgrade items.
10 Days Ago
Merge from main
10 Days Ago
10 Days Ago
Started adding support for cached spot light shadows
10 Days Ago
renaming some outliers left from previous folders, mostly _displ and _transmission types
10 Days Ago
Oven Textures and LOD0
10 Days Ago
merge from main