257,787 Commits over 4,018 Days - 2.67cph!

Leaderboard backup, run #18125
5 Days Ago
Fix clean build
5 Days Ago
Weapon rack parachute NRE fix
5 Days Ago
Clamped minimum lodbias to 0.5
5 Days Ago
FPArms: add shared fire rifle delta animations
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Check if player model exists before trying to assign skin variables
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merge from main
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merge from trophy_nre
5 Days Ago
Fix small trophy player heads not appearing on first time player enters network range
5 Days Ago
Jungle plants progress
5 Days Ago
Handle setting parent document for prefabs / map references Fixes SBOX-2KA9
5 Days Ago
Don't use tall thumb in GameClosedToast, resolves Facepunch/sbox-issues#7814
5 Days Ago
Fixed lobby count not refreshing correctly in GameModal, resolves Facepunch/sbox-issues#7815
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merge from trophy_nre
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5 Days Ago
Need to be in range to interact with relics Added Fish Tank, updated all existing Fish Items, and added DefaultHeldItem Can now place fish in a Fishtank to display them https://files.facepunch.com/CarsonKompon/2025/March/07_15-48-CapitalRhea.mp4 Added fishing-related quests and stats
5 Days Ago
Add FullSelfDamage tag, cooking a grenade too long does not apply self damage modifiers
5 Days Ago
Use 0.5 scale so it renders faster
5 Days Ago
Crosshair adjusments for Glock / Python
5 Days Ago
Lowered some viewmodels so they're less in the way
5 Days Ago
Adjust charge station so players can't have over 100 armor
5 Days Ago
Removed extra colliders from Tripmine pickup, resolves #205
5 Days Ago
Reduced size of RPG projectile collider
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merge from puzzle_reset_underground_fix
5 Days Ago
See if we can get away with a single NodeLibrary Get rid of NodeLibrary.Push() Fix Facepunch/sbox-issues#7808 NodeLibrary is ContextLocal
5 Days Ago
Add resource_log convar, logs when resources are loaded Add CManagedTypeManager, keep hold of references until it's released. Shall we hide this Unknown Morph Control error Wrap these calls in MapInstance in a CallbackBatch Clean up Don't add image types as AddRuntimeReference in compiled resources, because they don't exist as compiled assets Rebuild clothing assets with updated compiler When a resource couldn't be loaded - print what resource tried to load it
5 Days Ago
Let world.rendermap have 30 seconds so we can guarantee we get the right command response
5 Days Ago
progress on baking normal map/smoothness
5 Days Ago
Ensure depth fast path is using same material similarity for batching, should fix hammer crashes, re-enable depth fast path for prepass
5 Days Ago
Added refresh_foliage console command
5 Days Ago
art updates
5 Days Ago
Pixelate censor fixes
5 Days Ago
material tweaks
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Made cmd not send empty messages that kick people And hide it (it still works, but just hidden) func_lod DisappearMinDist & DisappearMaxDist KVs Added weapon class name & ent index to "Weapon spawning in solid" Minor FGD adjustments More descriptions, default values, etc. Added func_rotating.GetSpeed/SnapToStartPos Added func_dustmotes.AffectedByWind Fixed .gma being left open in some cases if it failed to load/parse Fix shaders not compiling Fix some vmt formatting that i came across randomly
5 Days Ago
Made cmd not send empty messages that kick people And hide it (it still works, but just hidden) func_lod DisappearMinDist & DisappearMaxDist KVs Added weapon class name & ent index to "Weapon spawning in solid" Minor FGD adjustments More descriptions, default values, etc. Added func_rotating.GetSpeed/SnapToStartPos Added func_dustmotes.AffectedByWind Fixed .gma being left open in some cases if it failed to load/parse Fix shaders not compiling Fix some vmt formatting that i came across randomly Merge community provided changes to JellyFish shader to do with $envmap
5 Days Ago
compile error fix
5 Days Ago
Underwear censor fixes
5 Days Ago
Rebase on /main
5 Days Ago
Pass optional responseDelaySeconds arg when running rcon commands to wait longer for intensive commands, like world.rendermap
5 Days Ago
Merge from fix_texture_streaming_2: Super cautious texture streaming enablement!
5 Days Ago
Handle setting parent document for prefabs / map references Fixes SBOX-2KA9
5 Days Ago
Get rid of another log
5 Days Ago
Cherry pick live fixes
5 Days Ago
Be very cautious about enabling texture streaming. Only enable it if Texture.streamingTextureLoadingCount = 0 and Texture.allowThreadedTextureCreation = false. If not, set Texture.allowThreadedTextureCreation = false and try again in 1 second. One second is enough to upload a few textures, right?
5 Days Ago
revolver setup
5 Days Ago
pretty dirty WIP approach to erosion in a job, needs cleanup and splat writing fixing
5 Days Ago
Update: leaving an optim todo idea comment Tests: not applicable