258,327 Commits over 4,018 Days - 2.68cph!

22 Days Ago
Fixed chicken materials Remove old chicken rig from chicken prefabs (still in project, can remove next month)
22 Days Ago
Adjusted chicken coop deploy volume
22 Days Ago
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
22 Days Ago
merge from faster_il2cpp_compilation -> main
22 Days Ago
Instead apply the IL2CPP arguments via `IPreprocessBuildWithReport` which allows you to override IL2CPP arguments per platform - only apply to windows
22 Days Ago
Revert the project wide IL2CPP arguments since it doesn't work on OSX with clang
22 Days Ago
merge from faster_il2cpp_compilation -> main
22 Days Ago
Pass argument to IL2CPP to increase number of cores Link.exe uses - reduces IL2CPP linking step by 22 min
22 Days Ago
player death networking fixes enemy spawning, fix enemy hp networking collision fixes enemy spawn clouds
22 Days Ago
Tweak player movement, a little more weighty, reduced movement speed by 12.5%
22 Days Ago
fixed raw fish having incorrect material
22 Days Ago
relinked up small_junk human meat prefabs with new meat models and applied to underwater_labs module_1200x1200_4way_ladder prefab table and shelves
22 Days Ago
manual merge from cookingv2/meat #6 114426
22 Days Ago
manual merge from cookingv2/meat #5 114423
22 Days Ago
manual merge from cookingv2/meat #4 114422
22 Days Ago
manual merge from cookingv2/meat #3 114419
22 Days Ago
manual merge from cookingv2/meat #2
22 Days Ago
manual merge from cookingv2/meat #1
22 Days Ago
Fix weirdness when recording after the end of an existing clip
22 Days Ago
Motion editor recording polish https://files.facepunch.com/ziks/2025-02-23/sbox-dev_AnJWdmW47A.mp4
22 Days Ago
reduced all meat textures to be no bigger than 512x512
22 Days Ago
player_preview fixes
22 Days Ago
removed placeholder items from craggy
22 Days Ago
updated existing prefabs
22 Days Ago
overhauled meat prefabs, rebuilt all with updated meshes and textures, moved all meats to specific folders, tidied up folders, removed old and unused assets
23 Days Ago
Sync toolbar widgets with player in play mode, fix animation scrubbing https://files.facepunch.com/ziks/2025-02-23/sbox-dev_wpF9NmQARK.mp4 https://files.facepunch.com/ziks/2025-02-23/sbox-dev_TAEzqk2R2v.mp4
23 Days Ago
Missed Bee Grenade Texture Files
23 Days Ago
Work In Progress of Bee Grenade Material setup
23 Days Ago
Tweak mobile layout Forum index Reduce payment onboard threshold
23 Days Ago
Fix stats not sending when updating daily ranks Tweak onboarding process Fix iframe transparent on mobile
23 Days Ago
Additional rows on User More TipaltiService api UserPage - allow manual updating Add user money settings, onboarding process Onboarding tweaks Use iframe for onboarding instead
23 Days Ago
dash invuln game over panel game over panel delay
23 Days Ago
Leaderboard backup, run #17813
23 Days Ago
magnet pickups disappear revive soul player death/revive restart
23 Days Ago
more coin stuff coin fly perk pickup fix perk pickup networking can drop perk choices perk pickup rotation tweak health pack floater number tweaks
23 Days Ago
missing files
23 Days Ago
added meshes and materials for all new meat items, sss profiles
23 Days Ago
A bit more renaming Re-implement additive blending
23 Days Ago
Track modification refactor
23 Days Ago
Streamline copying a bit
23 Days Ago
Don't snap TimeSelectionPeakItem to PasteBlocks
23 Days Ago
Snapping polish Fix stitching logic, some sampling safety
23 Days Ago
Correct eye bone positions/skinning on all current player seeds
23 Days Ago
merge from autoturret_servertick_optim
23 Days Ago
Toggle the client warning zone trigger based on the peacekeeper flag Set the exclude layers
23 Days Ago
Reduce notification history auto refresh rate Updated protos to handle fields with C# default values being skipped by the Rust server Sync protobuf changes from Rust, fix entities with IDs bigger than 32bit IDs Missed some fields Add radtown and travelling vendor map markers (but rotation isn't sent from the game for some reason) Updated translations Update items Minor dependency updates Merge branch 'master' into release
23 Days Ago
Strip the massive target detection trigger from the client Set the exclude layers
23 Days Ago
Update to latest node version in actions
23 Days Ago
merge from building_privilege_cache
23 Days Ago
Fix MovieTrack.GetCuts returning wrong time ranges