258,295 Commits over 4,018 Days - 2.68cph!
Fixed orchid and rose seed not being hittable when in a planter
Can no longer pet chickens if blocking with a shield or mounted
Source anim & project backups
Don't close replace component menu on key press, fixes enter key not confirming selection
Merge from crafting_update
Remove the fx hierarchy from the server
Merge from crafting_update
Reapply hopper prefab changes, merge deleted a component somewhere
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
Added debug.clearPlayerModfiiers, clears all tea effects
Upload symbols with parallel streams instead of a single stream per file (via TransferUtilility))
Update to net8
Merge branch 'parallel_upload'
Fixed chicken materials
Remove old chicken rig from chicken prefabs (still in project, can remove next month)
Adjusted chicken coop deploy volume
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
merge from faster_il2cpp_compilation -> main
Instead apply the IL2CPP arguments via `IPreprocessBuildWithReport` which allows you to override IL2CPP arguments per platform
- only apply to windows
Revert the project wide IL2CPP arguments since it doesn't work on OSX with clang
merge from faster_il2cpp_compilation -> main
Pass argument to IL2CPP to increase number of cores Link.exe uses
- reduces IL2CPP linking step by 22 min
player death networking fixes
enemy spawning, fix enemy hp networking
collision fixes
enemy spawn clouds
Tweak player movement, a little more weighty, reduced movement speed by 12.5%
fixed raw fish having incorrect material
relinked up small_junk human meat prefabs with new meat models and applied to underwater_labs module_1200x1200_4way_ladder prefab table and shelves
manual merge from cookingv2/meat #6
114426
manual merge from cookingv2/meat #5
114423
manual merge from cookingv2/meat #4
114422
manual merge from cookingv2/meat #3
114419
manual merge from cookingv2/meat #2
manual merge from cookingv2/meat #1
Fix weirdness when recording after the end of an existing clip
Motion editor recording polish
https://files.facepunch.com/ziks/2025-02-23/sbox-dev_AnJWdmW47A.mp4
reduced all meat textures to be no bigger than 512x512
removed placeholder items from craggy
overhauled meat prefabs, rebuilt all with updated meshes and textures, moved all meats to specific folders, tidied up folders, removed old and unused assets
Sync toolbar widgets with player in play mode, fix animation scrubbing
https://files.facepunch.com/ziks/2025-02-23/sbox-dev_wpF9NmQARK.mp4
https://files.facepunch.com/ziks/2025-02-23/sbox-dev_TAEzqk2R2v.mp4
Missed Bee Grenade Texture Files
Work In Progress of Bee Grenade Material setup
Tweak mobile layout
Forum index
Reduce payment onboard threshold
Fix stats not sending when updating daily ranks
Tweak onboarding process
Fix iframe transparent on mobile
Additional rows on User
More TipaltiService api
UserPage - allow manual updating
Add user money settings, onboarding process
Onboarding tweaks
Use iframe for onboarding instead
dash invuln
game over panel
game over panel delay