258,416 Commits over 4,018 Days - 2.68cph!

25 Days Ago
Api Update Fix error getting reviews
25 Days Ago
Fixed up crossbow hand placement / world scale
25 Days Ago
BaseWeapon.StartingAmmo can be used with `UsesClips` for weapons we want to grant extra ammo to on pickup
25 Days Ago
tool for checking if other components are consuming trigger events for any TriggerBase in prefabs
25 Days Ago
Add wins stat
25 Days Ago
Update to zigg stair bamboo, made it single instead of double width and optimised geo count (still WIP)
25 Days Ago
Make baked light complexity only count indexed lights Update shaders
25 Days Ago
jungle ruins S2P
25 Days Ago
jungle ruins overgrowth pass with strangler figs
25 Days Ago
Tweak the gluon gun's damage (30 -> 7.5), and reduced initial starting ammo (80 -> 50)
25 Days Ago
merge from crafting_update
25 Days Ago
merge from cookingv2
25 Days Ago
Added comfort modifier, gives some level of comfort away from fire Applied to the chocolate bar
25 Days Ago
Per-weapon stats
25 Days Ago
merge from terrain_ignore_grid
25 Days Ago
- Bee grenade spawns bees with a slight offet upwards (to avoid some minor clipping issues killing los checks) - Bunch more code cleanup - Fixed some bugs with convars
25 Days Ago
Sync ammo (first step) Add PlayerData.AddStat, host-only method that is RPC'd to the player Record simple kills and deaths stats Don't need this - it already exists
25 Days Ago
Update: Name a couple magic constants Tests: none, trivial change
25 Days Ago
Clean: rogue newline Tests: trivial change
25 Days Ago
Update: TerrainCollision.GetIgnore(Span...) now uses the ignore grid broadphase Tests: ran new unit tests that go through this path
25 Days Ago
Small changes + clipping
25 Days Ago
Update: new unit tests for GamePhysics.HandleIgnoreCollisions - Also removed an unnecessary branch Tests: ran the new unit tests
25 Days Ago
Api fix
25 Days Ago
just split the coarse query grid to have a Check and CheckJob function to call from burst and managed contexts respectively (not as cool as the previous solution, but doesn't rely on compiler shenanigans)
25 Days Ago
Merge from armor_slots
25 Days Ago
Refactor protection getting
25 Days Ago
Art Progress
25 Days Ago
merge from main
25 Days Ago
Send protobuf when user is added/removed from org, so we can reload the orgs in editor Review cleanup Reviews api
25 Days Ago
Fix player preview hover display stats
25 Days Ago
Left in debug line oops Make damage event flow more explicit with correct damage values, keep DamageInfo on server Network tripmine explosions! GameManager.OnDeath safety Damage types should be tags
25 Days Ago
merge from garage_door_fixes_2
25 Days Ago
fixed parenting issue with door controllers on ClosedCollider io parent
25 Days Ago
re-calcing clamped io line bounds when a line is added, not OnEnable as it can't be relied on for positioning
25 Days Ago
Added Bee Grenade Final Viewmodel Added Bee Grenade Textures and Setup Materials
25 Days Ago
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25 Days Ago
Resolve CloudAssetProvider paths when compiling archive on client
25 Days Ago
Merge from armor_slots
25 Days Ago
copyto now recreates armor slots and transfers inserts.
25 Days Ago
fixed double pillow effect on ruins wood beams by lowering normal intensity
25 Days Ago
Shooting a tripmine will pass thru the gun as the weapon Fully populate TraceAttackInfo where we can, fix origin/position being backwards Do blood splatter on damage, gib Reparent blood_explosion so DestroyAfterSeconds removes the whole object
25 Days Ago
Merge from armor_slots
25 Days Ago
Remove redundant methods
25 Days Ago
Recreate armor slots and move items over when reskinning an item with armor slots.
25 Days Ago
Redo everything. Implement handling of server name, metadata on sockets. Add Networking.ServerName, Networking.MaxPlayers, Networking.SetMetadata and Networking.GetMetadata. Make "hostname" a ConCmd instead of a ConVar, it just sets/changes Networking.ServerName and is admin-only.
25 Days Ago
Missing pickup sound on gauss ammo Hornet tweaks - increase damage, lifetime, detection radius - decrease speed (except alt fire), fire rate - idle swim behaviour
25 Days Ago
choose perk hotkeys timer stats tab stats screen player icon worldpanel nametag chat esc menu xp coin
25 Days Ago
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25 Days Ago
Special daily, weekly, monthly sort modes for games and maps Nicer message when you have created too many orgs Clean up ExceptionHandler page Add visibilitytrigger Package list page is infinite scroll