258,451 Commits over 4,018 Days - 2.68cph!

26 Days Ago
merge from fix_f1_convar_value_missing -> main
26 Days Ago
Parent merge
26 Days Ago
Merge from crafting_update
26 Days Ago
fix BicubicFetch for non-square textures
26 Days Ago
Merge from main
26 Days Ago
resolution scaling with quality level, tweak quality level step counts
26 Days Ago
Fix F1 menu not showing current value if the convar also has a description
26 Days Ago
Fix light probe volumes being sampled in wrong color space, mainly made it's light index be wrong
26 Days Ago
█▌▄▌ ▅▉▉█▇▋▆▋
26 Days Ago
Motion edit copy / cut / paste / delete
26 Days Ago
merge from crafting_update
26 Days Ago
merge from cookingv2
26 Days Ago
Fixed players boost not working unless they're horse boosts.......
26 Days Ago
Fix toolsvis fucking alpha of existing translucent materials
26 Days Ago
merge from crafting_update
26 Days Ago
merge from cookingv2
26 Days Ago
merge from cookingv2/horse_modifiers
26 Days Ago
Tweaked bread dung production bonus
26 Days Ago
Tweaked dung spawn pos, it was a bit off after the horse update Randomise its rotation so it's not the same everytime Adjusted the velocity to be more downward for a more realistic drop
26 Days Ago
Removed unreachable code, should pass tests now
26 Days Ago
Fixed horse dung culling too early Converted LODGroup to MeshLOD
26 Days Ago
Added an actual modifier for horse dung scale instead of using digestion boost, will let us tweak it without impacting player boosts Added to bread
26 Days Ago
Improved Asset Browser search, now space delineated and has subtractive filter. Resolves Facepunch/sbox-issues#7696 https://files.facepunch.com/CarsonKompon/2025/February/20_17-02-LinenTermite.mp4
26 Days Ago
Fix mesh component not rebuilding after undo
26 Days Ago
Horses poop faster with the digestion boost modifier
26 Days Ago
Tweaked apple world model collider so they don't roll too much when dropped on the ground
26 Days Ago
Changed some grading values
26 Days Ago
crafting_update -> Aux2
26 Days Ago
bees -> crafting_update
26 Days Ago
Buff bandit scrap exchange
26 Days Ago
Fixed NRE on beeswarm validate target
26 Days Ago
Added horse modifiers support Added horse gallop speed mod, added to apples
26 Days Ago
26 Days Ago
deleted bromeliad_d_billboard_spec
26 Days Ago
Setup honey consumable values
26 Days Ago
crafting_update -> Aux2
26 Days Ago
cookingv2 -> crafting_update
26 Days Ago
Send Network Update on gene change
26 Days Ago
Added gene modifier to chicken pie
26 Days Ago
Added better genes modifier, giving a chance to get better genes when planting a seed
26 Days Ago
Implement point_worldtext (CS:GO version) Added new features to point_worldtext "Start Hidden" spawnflag "Rainbow" keyvalue * SetEnabled, Enable, Disable, Toggle inputs * SetText/SetMessage, SetTextSize, SetColor, SetRainbow inputs Minor cleanups
26 Days Ago
fix cirrus fog, try to improve weather transition lerping
26 Days Ago
WIP building out motion editor
26 Days Ago
bees -> crafting_update
26 Days Ago
merge from item_ownership -> crafting_update
26 Days Ago
Fix PaintTileTool being offset by a few tiles for non 1:1 spritesheets. Resolves #30
26 Days Ago
- Fix BeeSwarmAi disable convar - Ensure Bee Swarms can get to sleeping players
26 Days Ago
Crossbow pickup gives you the crossbow, up starting ammo
26 Days Ago
Apply D3D11 hack to fix IndirectDrawIndexedArgs.startInstance to Metal and OpenGL as well. Actually, the hack is now enabled for all renderers except Vulkan.
26 Days Ago
Build killfeed entries thru code, show icons for headshots Killfeed suicide icon Killfeed explosion icon