132,555 Commits over 4,232 Days - 1.31cph!

41 Days Ago
Modular boat - Fixed gaps in walls, fixed doorway block colliders not matching the art
41 Days Ago
mapped accumulated area to drag values, needs further balancing but adjusts between 0.8->1.5 rang currently - using batched casts, still a bit slow - substepping drag values between angles for continuous values
41 Days Ago
Updating medical syringe refresh rig fbx
41 Days Ago
Disable the large vehicle colliders around BBS netting
41 Days Ago
Adding viwmodel rig for binocular refresh
41 Days Ago
merge from naval_update
41 Days Ago
▅▋▊▅ ▆▌█▋▍▍ ▄▋▌ █▄▉▊▉▄▋▄▌▇▄ ▄▅▇▋
41 Days Ago
S2P on FCs after farm changes
41 Days Ago
Added a few more chainlink fences around the farm
41 Days Ago
merge from Project_Hammer
41 Days Ago
merge from boat_building
41 Days Ago
Merge from texture_streaming_delay_fix
41 Days Ago
Scale foliage based on distance density falloff to reduce visible pop in
41 Days Ago
Compile fixes
41 Days Ago
Merge from floating_cities
41 Days Ago
Cleaned up some LODGroups from various floating city bits
41 Days Ago
Added another NPC to the second farm entrance NPC's now remember if you've paid, persists through server restarts S2P floating city 1+2
41 Days Ago
Merge from parent
41 Days Ago
Run the deep sea terrain config when in island scenes (See DeepSeaEditorScene component)
41 Days Ago
Merge from small_ramp
41 Days Ago
Only allow interaction when looking at the base of the bridge
41 Days Ago
Merge from naval_update
41 Days Ago
Fixes
41 Days Ago
Last island.
41 Days Ago
merge from Halloween_25_Update/PH/storepage
41 Days Ago
Updated krieg backpack store media
41 Days Ago
Merge from main
41 Days Ago
Added support for steam DLCs in the store featured tab When clicking on "buy on steam" on a steam dlc from the store, we fallback to the browser if the steam overlay failed to open
42 Days Ago
Make fold out colliders convex, general prefab setup
42 Days Ago
Fixed button text that broke after merge
42 Days Ago
Setup 3rd person reload effects on turrets
42 Days Ago
Moved a cliff forward slightly to prevent the backface poking out of terrain. S2P
42 Days Ago
▄▊▄▍▉▌▍▊ ▄▆▊ `▆▌▉█▉█▋▋▆▊▄▆▆▇▆▄▄█ > ▄██▅▋▊█▊▄▄_▋▌▍█▊▋_▉▆▅▄▅` ▅▋▌█ ▇ ▍█▌▊▇▋▌▅ ▄▋▆▄▅▌▄ ▌▇▊▍ █▋▉▉█▋ ▄▍▄▇▌▊▊ ▋▇▊ ▄▌█▋▄▍ ▋█▌▉█▅▆▄▆▋▄▌▄▊█▌▇▌ ▆▌ ▌▌▅▄ ▉▇▋▅ ▄▄▌▍▍█▍▅▊ ▍▇▌▋▍▄▄▊ ▌▋▋▆▅▉ ▊▉ ▆▄▌▆▋▍▅▇▄▄_▆▌▅_▌▉▊▆▅██▇. ▄▌▌▅, █▋▉▍ ▍▌▉ ▆▇▋ ▇▅▍▍▍▅ ▉▋ ▍▋▆ █▍▅▅▄▍▅▅▅▅ ▅▄▅▆▆▉█ ▅▅▋▊▌▄▅. █▆'▆ █▆▌▇▍▄▌ ▄▋ █▋▌▍ ▇▄▆▊ ▅▄▌▊ ▊▊▅▊▋ ▄▉▊▌▍▋▋▊ ▊▍▆▌▆▄▆▆ █▅ ▊▆'▆ ▇▊▉█▄██▊▌ ▊▋▋▆▍▇ █▌█▄ ▅▆▋▅▍▋▍▄▉▇_▅▉█_█▉▊▍▄█▍▆
42 Days Ago
Merge from parent
42 Days Ago
Merge from main (stomp oilrig_1 prefab, will need a S2P)
42 Days Ago
Fixed rock clipping into sewer tunnel in water treatment plant. S2P
42 Days Ago
Disable unlocked by default on hazmat, assign steam DLC pack Setup skin item for shotgun, unlock via steam DLC pack Assign steam DLC pack for chainsword
42 Days Ago
Merge from Project_Hammer
42 Days Ago
Merge from slots_optimize
42 Days Ago
Fixed caboose slot machine
42 Days Ago
Add max texture resolution information for skinnables in the workshop scene
42 Days Ago
Merge from main
42 Days Ago
Merge from boat_building
42 Days Ago
Merge from auth2
42 Days Ago
Merge from naval_update
42 Days Ago
Compile fixes
42 Days Ago
Only show steering wheel health bar in edit mode
42 Days Ago
Rework steering wheel priv linking to fix save issue