128,881 Commits over 4,201 Days - 1.28cph!

37 Days Ago
linq_optimisations -> main
37 Days Ago
main -> linq_optimisations
37 Days Ago
require hammer for drone pickup to avoid menu issues for now
37 Days Ago
invert IsEmpty flag
37 Days Ago
get storage contents on pickup
37 Days Ago
Redo of Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
37 Days Ago
Undo of previous CL - too many files snuck in
37 Days Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
37 Days Ago
removed carton box collider, purely visual
37 Days Ago
merge from main
37 Days Ago
switched to fuelsmall loot panel, needs its own really
37 Days Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
37 Days Ago
merge from icelake_barricade_fix2
37 Days Ago
Apply icelake barricade fix on new branch
37 Days Ago
merge from siegeweapon_pulling_fix
37 Days Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
37 Days Ago
merge from tmproemoji_nre_fix
37 Days Ago
Fixed TmProEmojiRedirector NRE
37 Days Ago
Merge from main
37 Days Ago
merge from meta_shift
37 Days Ago
merge from rails_barricade_fix2
37 Days Ago
spike trap deployment pass
37 Days Ago
merge from jungle_storepage_fix
37 Days Ago
Added missing wallpaper to jungle store page
37 Days Ago
Forgot trainyard
37 Days Ago
merge from translate_error_fix
37 Days Ago
Fixed Translate.Get error when converting null strings to Phrase
37 Days Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant
37 Days Ago
Cherrypick 129429
37 Days Ago
Add anchor to test save boat
37 Days Ago
merge from naval_update
37 Days Ago
inital spike trap gameplay pass
37 Days Ago
Full anchor functionality wip
37 Days Ago
Merge from dlc_blueprint_warning
37 Days Ago
merge from small spike trap
37 Days Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
37 Days Ago
merge from meta_shift
37 Days Ago
merge from physics_bounds_commands_fix
37 Days Ago
combined bounds used for both physx bounds commands
37 Days Ago
shore_crate spawn tweaks
37 Days Ago
Spike Trap Material Fix and texture resize
37 Days Ago
Merge from main
37 Days Ago
manifest
37 Days Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
37 Days Ago
shore crate now spawns on T0 beach - rare spawn
37 Days Ago
loot generation
37 Days Ago
merge from loot_generation
37 Days Ago
Added shore crate
37 Days Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
37 Days Ago
Merge from Hackweek_Spike_Trap