127,536 Commits over 4,201 Days - 1.26cph!

10 Days Ago
Fix radtown not in editor scenes menu
10 Days Ago
merge from editor_force_on_helicopter
10 Days Ago
merge from marker_teleport_underground
10 Days Ago
merge from HighWallCollision
10 Days Ago
Merge from parent
10 Days Ago
merge from bicycle_bunnyhopping
10 Days Ago
Replace circle displace textures with radius, change displacement map to halfs (for now) to avoid precision issues when encoding, fix grass displacement issues with directional system, adjust blendmodes and use color mask to avoid blending height.
Rin
10 Days Ago
Merge from main
11 Days Ago
Split refinement.
11 Days Ago
Split procedure.
11 Days Ago
Splitting this sculpt into two different islands, because big.
11 Days Ago
Splatting
12 Days Ago
Island sculpts/cliffs.
12 Days Ago
Fixes
12 Days Ago
Scene backup
12 Days Ago
Clamp danger values Local to world (not the other way around)
12 Days Ago
Increase context resolution Harder steering over lower values
12 Days Ago
Rip out the old boat ai steering behaviour and fully replace it with a context driven version| Retain a map of interest and danger that correlates to a fixed set of directions around the boat Weight everything up and take the path of most interest + least danger
12 Days Ago
Move saving/loading code to c#, fix potential issue when some tiles are null
12 Days Ago
Remove old, unused singular parenting trigger. Now cache all block parenting triggers. Update AnyPlayersOnBoat to check all the individual triggers.
12 Days Ago
naval_update -> scientist_boat_ai
12 Days Ago
Better spacing values Disable RHIBs spawning in the deepsea for now
12 Days Ago
Temp hull.triangle.wood collision
12 Days Ago
Ent killing a boat block now kills the boat.
12 Days Ago
Merge from parent
12 Days Ago
Cannon icon
12 Days Ago
Merge from boat_building
12 Days Ago
Merge from block_collision
12 Days Ago
Plank, sail, steering wheel icons. Misc asset deletion.
12 Days Ago
Steering wheel description and item changes.
12 Days Ago
Correctly reset BoatBuildingBlock state for pooling to fix some deployment issues when using a pooled block.
12 Days Ago
Merge from parent
12 Days Ago
Merge from parent
12 Days Ago
Merge from main
13 Days Ago
Fix colored chat messages not being queued to the console thread - simpify chat messages in console from being half yellow & half green -> fully green
13 Days Ago
Messing with deepsea values
13 Days Ago
Manifest
13 Days Ago
Added AI RHIBs to the deep sea Codegen General cleanup
13 Days Ago
Deep sea specific RHIB prefab
13 Days Ago
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13 Days Ago
▋▊▌▍▅▋▅ ▄█▋▅█ [▍▌▅▊▉▉█▉] ▄▍ ▌▋▆▋▌▉▊ ▇▌ ▍▌▌▇▋▅▄ ▉▄▌██▅▋▋▉▄▅ ▉▍ ▍▆▉▊
13 Days Ago
merge from optimize_windows_console -> main
13 Days Ago
Stop the boat driving if the driver gets doinked
13 Days Ago
Driver no longer has a gun out
13 Days Ago
Reduce number of feelers Prioritise forward direction Try to avoid flicking between similar directions
13 Days Ago
Floating city casino progress / finalized LOD0 Split the casino into multiple objects and setup prefabs for them Updated casino barge
13 Days Ago
Fix commands being sent from the console thread instead of being queued to the main thread
13 Days Ago
merge from main -> optimize_windows_console
13 Days Ago
Fifth attempt at avoidance logic
13 Days Ago
Fix broken bounds on the rhib storage drybox