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129,259 Commits over 4,140 Days - 1.30cph!

1 Year Ago
Merge from main
1 Year Ago
subtracting RailFix - server unable to boot
1 Year Ago
merge from save253
1 Year Ago
First pass on separating elevator lifts from their parent entity
1 Year Ago
Merge from minigun_unload_fix
1 Year Ago
SERVER compile fix
1 Year Ago
Merge from simulate_compile_errors
1 Year Ago
Added OutputPath parameter Added AllowUnsafeBlocks parameter Added a None build as well Added a basic sanity check on the defined constants we get from msbuild to ensure it ran successfully and is up to date
1 Year Ago
Merge from main
1 Year Ago
Fixed locomotive cabin debris disappearing after moving away from the origin
1 Year Ago
100m was quite limiting to the available spawn area, try 75m
1 Year Ago
Increased minimum train spline end distance from 60m to 100m
1 Year Ago
Merge 🚲💤 -> main
1 Year Ago
Fixed bikes slowly falling over when sleeping on a moving cargo ship
1 Year Ago
Fixed issue with smoke lingering. Missing mat change.
1 Year Ago
Fixed ground effect being rotated for some reason. Fixed blurred prop blades being fully lit on the bottom when sunlight hits the top of them.
1 Year Ago
Log rcon as part of runtime profiling - commands executed - number of connected clients - rcon commands ran each frame - successful or failed RCON connections - execution time of RCON commands per frame Reference pooling to Facepunch.Rcon assembly so Rcon stats can be pooled
1 Year Ago
Fix exception when unloading a minigun with exactly 256 bullets currently loaded
1 Year Ago
Fixed heli spawning with the spotlight enabled regardless of TOD.
1 Year Ago
Cleaned a boatload of old legacy stuff from the prefab.
1 Year Ago
Damage, weakspot & impact fx. Applied to prefab.
1 Year Ago
Increased LOD distance of walkways on airfield towers, pre HLOD
1 Year Ago
Another attempt at preventing the homing missile launcher UI from staying on screen when spectating
1 Year Ago
Possible improvement to number sizing on item pickup UI widgets
1 Year Ago
Switch RCon from Queue<Command> with lock to ConcurrentQueue
1 Year Ago
Merge RailFix -> main
1 Year Ago
Another collider edit
1 Year Ago
Smoother collision
1 Year Ago
Fixed mesh index bug
1 Year Ago
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1 Year Ago
1 Year Ago
Added missing audio source
1 Year Ago
Rail world gen uses my new collision mesh
1 Year Ago
▅▄▄▋▍ ▋▆▌▇█▍ ▋▊▅▍▍▅ ▉▄▇ -> ▆▍▍▉
1 Year Ago
▊▋▇▉█▍ ▌▇▆ ▄▆▍▍▊▆▇ ▊▍▄▍▅▊▋ ▅▉▍▇▊▍▄▆ ▌▉ ▆▋▇ ▆▇ █▆▋ ██▅▄▄▋ ▉▍ ▉▊▋▉▉█▍▄▅
1 Year Ago
Debug hair dye setups Debug hair cap geometry
1 Year Ago
New collider or procgen train tracks, instead of just using LOD0. Has much smoother ramps for the rails
1 Year Ago
Merge from main
1 Year Ago
Fixed not being able to skin SB TC back into a regular TC via the spray can
1 Year Ago
seaweed mat , albedo and transluceny tweaks - darkened root, desaturated
1 Year Ago
Fixed sidecar bike pulling to the side again
1 Year Ago
swimming fish, added min and max scale on fishswarm script, changed fish speed and spawn frequency
1 Year Ago
Merge from main
1 Year Ago
Merge from sun_direction
1 Year Ago
Added menu option
1 Year Ago
cherry pick from 101558 fish swim shader
1 Year Ago
cherrypick from 101559
1 Year Ago
Added the ability to not apply light direction, convar'd.
1 Year Ago
Update one of the fish materials