136,190 Commits over 4,444 Days - 1.28cph!

3 Years Ago
adobe skin texture improvements
3 Years Ago
loot, ai, radiation setup
3 Years Ago
Fix lag caused by iterating friends when opening "give auth" ui
3 Years Ago
Renamed cameras Moved missile camera Added new camera to the warhead room Ran HLOD and scene2prefab to include the radio tower changes
3 Years Ago
missing files
3 Years Ago
loot setup first pass update NVG scientist to have more health, better loot
3 Years Ago
Radio tower / finished all LODs / collision / and tweaked ladder trigger
3 Years Ago
Compile fix from plastic undoing code
3 Years Ago
Merge from id_tags - Rust Twitch Rival 3 usage
3 Years Ago
Tweaked culling distance
3 Years Ago
merge from nuclear_missile_sil
3 Years Ago
merge from main
3 Years Ago
Refactor ServerBrowserList to have a base class that doesn't use Steam server info
3 Years Ago
Bug fixes, debug gui
3 Years Ago
merge from sentry_key_update
3 Years Ago
Update sentry client-staging key to old dsn
3 Years Ago
merge from nuclear_missile_silo
3 Years Ago
Added command buffer variants for better renderdoc markers.
3 Years Ago
ID tags
3 Years Ago
Grouping by material, added batched placement, update, rendering
3 Years Ago
Increased BlindDurationMultiplier on NVG scientist variant so that they get blinded for longer.
3 Years Ago
removed unnecessary cast
3 Years Ago
merge from ai_blind
3 Years Ago
merge from main/building_skins_3
3 Years Ago
merge from main
3 Years Ago
Reduce flashbang duration vs AI (4->3 seconds) Removed debug log.
3 Years Ago
fixing a few roof condition issues
3 Years Ago
Merge from main
3 Years Ago
fixed early culling adobe floor frames
3 Years Ago
Reduce movement speed in blinded state to NavigationSpeed.Slowest
3 Years Ago
adobe skin wall logs stick out further without collision
3 Years Ago
adobe skin texture improvements
3 Years Ago
Removed crate_normal from powerline C and B
3 Years Ago
merge from shadow_proxies_review
3 Years Ago
merge from nuclear_missile_silo
3 Years Ago
save++ network++
3 Years Ago
merge from main
3 Years Ago
merge from nuclear_missile_silo
3 Years Ago
Layout fixes, clicking on an entry now moves the map to that marker
3 Years Ago
First pass on showing a list of current map markers on the left of the map screen
3 Years Ago
Merge from main
3 Years Ago
Remove pooling from scientist nvg suit to resolve pooling errors (still needs more investigation for a better fix)
3 Years Ago
Merge from nms
3 Years Ago
Apply BoneRetarget script to scientist nvg suit head lights
3 Years Ago
Apply BoneRetarget script to scientist nvg suit head lights
3 Years Ago
Fixed elevator button not opening the doors at a given floor if you press the corresponding button while the elevator is idling at that floor
3 Years Ago
Added a hurt trigger to the underside of the hatch right above the rocket. S2P.
3 Years Ago
Fix not writing normal characters when escaping string
3 Years Ago
Ignore NPCs when calculating aggregate items on a server
3 Years Ago
Updated names of the CCTV cameras Added new camera that allows you to see the exit from a different angle Added interior lights to some exterior buildings Added light poles near chainlink gates to further highlight the entry points at night Added a light near the exit to help with CCTVs at night Scene2prefab