255,020 Commits over 3,990 Days - 2.66cph!
merge from jungle foliage
material tweaks to decal/moss
Make sure to clear all fixtures testqueue when cancelling a test run
Reapply "Update screenspace_general shader with some CS:GO features"
This reverts commit 48ad52b802d39e44f4458fca545fb7f2f6250d57.
Add a warning for future self
Linux is the worst of all time
Different points for different word difficulties, show drawing player at top of list, tweak some default values, prevent gameloop getting stuck on one word when player leaves while drawing
Canvas is sent to late-joiners properly and will live-update without having to wait for the next round
Show ✏️ for currently drawing
Automatically end round if last player who had to guess leaves the game
Don't show "Waiting for players..." for late joins, show the proper header
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- Fixed door controller
- Broke lock
Image slider in Abyss view
- Added lock and door controller support
- Added increased protection to the front of the drawbridge
Ensure open/close door takes priority
launch site trees set dressing++
some materials decal layers changes
Fixed bug preventing open/close option being replaced by pickup
Merge from cosmetic_flowers (and main as a result)
Don't allow parenting to prefab instances via scenetree
Play error sound when drop operation fails.
Fixes sbox-issues/issues/7628
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
merge from hackweek_automatedtesting
Added orchid, rose and sunflower items.
Linked to them from their collectables and plantproperties.
Added radial menu option to toggle the growable UI.
Option shows when looking at a growable without a hostile held item.
Tests reproducing #1826
#nullable enable in DefaultUpgrader
More robust type hierarchy matching in default upgrader
Fixes #1826
https://files.facepunch.com/ziks/2025-02-14/explorer_7llmQXMW5F.mp4
#nullable enable in DefaultUpgrader
More robust type hierarchy matching in default upgrader
Fixes #1826
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
Sunflower collectable setup.
Added spawn population.
Added to spawners.
Orchid population.
Added orchid and rose to auto spawns.
Rose collectable and spawn pop
Double the life length of ripe stages for cosmetic flowers
Initial sunflower item, world model, entity, plant properties setup.
Hopper suction + related mat/textures.
Added texture scroll to VertexLit Blended Custom
fixed wrong check stopping consoletoggle params from working
Change page view analytic
Add referenced by section
Initial rose item, world model, entity, plant properties setup.
Initial orchid item, world model, entity, plant properties setup.
merge from menu_friends_list
Renamed some flower stage prefabs for consistency with existing ones.
Fix NRE in people edit
Session service cleanup
Fix viewer counts
Clean up forum views on mobile, slightly