144,571 Commits over 4,413 Days - 1.37cph!

10 Months Ago
Bit more polish to the refresh button Try to fix a hero store video NRE
10 Months Ago
Fix camera zoom, switch to JPG, add camera angle, use chunking for API calls
10 Months Ago
Update: experimenting with offloading tick analytics for players to worker thread In editor delays are pretty small, should win us 0.7ms on 200pop server, but tasks library is al-locating cosntantly - still investigating alternatives. Tests: ran around in editor on craggy, checked profiler
10 Months Ago
Fix a bug where if you press refresh enough times the server browser will eventually brick and show no results Fix the modded page frequently showing 'no servers available' when servers exist
10 Months Ago
Merge from more_worldgrid
10 Months Ago
Additional pooling fix for BiomeVisuals to use the default selection from the prefab when in unhandled biomes (jungle)
10 Months Ago
Merge from main
10 Months Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
10 Months Ago
10 Months Ago
Fix server browser generating duplicate listings on first open
10 Months Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
10 Months Ago
Removed obsolete food market test files, added bottom layer collision mesh
10 Months Ago
10 Months Ago
merge from main
10 Months Ago
Bunch more locking wip
10 Months Ago
restore the fogginess when controlling autoturrets
10 Months Ago
new_menu -> main
10 Months Ago
Refresh rust plus button when menu opens rather than on player connect
10 Months Ago
Close the menu chat when the menu is closed
10 Months Ago
MainMenu.Canvas extra null check, fixes UI_BackgroundAspectRatioFitter.Fit NRE
10 Months Ago
Added close button to the menu chat Mip maps on friend status circle sprite Some cleanup
10 Months Ago
exported 3p flame thrower anims, tweaked holster postion
10 Months Ago
Added mask clipping support to UIBackgroundBlur
10 Months Ago
Fix tugboat lights LOD settings
10 Months Ago
Fix Quick Join names taking ages to appear: Cache servername in the quick join disk data Put in a temp name (from disk) whilst we wait for the real data to come in
10 Months Ago
fix cloud transitions into weather profiles with overridden sun/moon color scales
10 Months Ago
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10 Months Ago
Add todo to remember accounting for ducking when estimating muzzle pos server side
10 Months Ago
Add random pitch to backpack hit sound
10 Months Ago
Prevent scientists shooting when their eyes are unobstructed but their weapon muzzle is. Some work is still needed to have them reposition to avoid the obstruction or take cover.
10 Months Ago
Fixed rotation error on food market shell, added LOD3 textures
10 Months Ago
Fixed more cases of overflowing padding on the interaction toast
10 Months Ago
Added FPBuild config and Jenkinsfile
10 Months Ago
new_menu -> main
10 Months Ago
Add a few more common words to the error parsing for toast error pushed Add a max text of 650 on the interaction toast
10 Months Ago
Add extra logs, and console commands to debug rust plus
10 Months Ago
Add placeholder high pitch metal impact sound when heavy backpack weakspot is hit
10 Months Ago
Rust plus button now does proper comparison check the first time its refreshed Now listens to invalid/empty app ids and handles cases where the player is in a demo or not connected to a server
10 Months Ago
Clean: dead variable Tests: none, trivial change
10 Months Ago
Updated Body and Gloves textures/mat
10 Months Ago
Fix heavy facing wrong direction after clearing a corner, and staying far instead of constantly advancing
10 Months Ago
Polished social open/close transition UI.AlphaMask can use vertex color, fixes avatar never fading out
10 Months Ago
Hide 'friends' in connect modal when joining a development server
10 Months Ago
Dont bother animating progress bar scale on the new hero
10 Months Ago
Disable WearableRandomMaterial, was just an internal test
10 Months Ago
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10 Months Ago
Clean: fix code formatting Tests: none, trivial change
10 Months Ago
FriendsList is a UI_Window Added escape capture Cleanup
10 Months Ago
Updating pilot hazmat burstcloth settings
10 Months Ago
Merging food market barge shell meshes plus LODs