141,349 Commits over 4,352 Days - 1.35cph!

9 Months Ago
Show party invites at top of friends menu - expire after 120s - can accept or reject the party invite
9 Months Ago
Documents typo fix
9 Months Ago
Use a socket system instead Defaults to Socket_Free if user isnt using snap This allows more deterministic snap behaviour between client + server when determining placement Use global rather than local directions
9 Months Ago
Adjust how we open loot to try and solve missing loot panel issue
9 Months Ago
Merge from parent
9 Months Ago
Merge from main
9 Months Ago
Container open and close sounds Document move sounds
9 Months Ago
Fix mission container accepting player items
9 Months Ago
Merge compile fix
9 Months Ago
Merge from outpost_spawning
9 Months Ago
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9 Months Ago
Trying VPC merges again
9 Months Ago
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9 Months Ago
Connected to a server as the party leader will cause all other party members not on a server to connect to same one
9 Months Ago
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10 Months Ago
Unify how libraries are imported (VPC merges from x86-64)
10 Months Ago
spotlight gibs
10 Months Ago
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10 Months Ago
More VPC merges from x86-64
10 Months Ago
M15 Pistol - Small texture tweak
10 Months Ago
Fixing more VPC script issues for Linux Can almost build 64bit vrad Fix legacy hooks for entity iterators feeding entities to the callback
10 Months Ago
Prevent scientist from sprinting when dogfighting from upclose, wasting time where they can't shoot
10 Months Ago
Fix compile error
10 Months Ago
Fix scientists sometimes facing away from their target lkp when in cover
10 Months Ago
Prevent scientists from throwing grenades instantly when they lose los
10 Months Ago
Update: started work on projectile unit tests Incomplete, will continue tomorrow. Tests: none, it's too derpy
10 Months Ago
M15 Pistol - Added icon, final texture tweaks, updated rack position
10 Months Ago
Better debug vis for scientist accuracy
10 Months Ago
Wall Storage - Added icon and corpse, tweaked collisions for proper material separation, tweaked alot of small prefab stuff, removed support for most adaptors, tweaked deploy volumes for shelf
10 Months Ago
Applied same to temaining hull block types.
10 Months Ago
VPC script updates/fixes Fixing Linux VPC scripts
10 Months Ago
Fix compile error
10 Months Ago
- Fix scientists being able to shoot when sprinting - Allow scientist to shoot when surprised and offscreen, but not being accurate (to help players pinpoint where they are before getting beamed) - Fix scientist being able to land a shot when they are supposed to be inaccurate, if they are doing suppressive fire
10 Months Ago
merge from outpost_spawning -> main
10 Months Ago
Adding missing items to dlc packs that need media
10 Months Ago
added lods to hanging bulbs
10 Months Ago
Fix compile errors
10 Months Ago
steam dlc pages and soundtrack page
10 Months Ago
Fix resetsleepingbagtimers to reset cooldown on static spawn points as well
10 Months Ago
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
10 Months Ago
merge from main -> outpost_spawning
10 Months Ago
merge from party_system -> main
10 Months Ago
Fix NRE when connecting to server in party (again)
10 Months Ago
Allow setting developer convar in editor when not an admin - fixes developer convar not printing errors when connecting to server in editor
10 Months Ago
Adding brick images please work
10 Months Ago
Brick building skin moved items
10 Months Ago
Add and setup all the building skin views (minus brick)
10 Months Ago
Allow scientist to shoot briefly even after they lose LoS
10 Months Ago
setup m15 entity, added m15 world model rig/anim controller and anims