143,983 Commits over 4,413 Days - 1.36cph!

10 Months Ago
RHIB Update
10 Months Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
10 Months Ago
Fix listplayerreportcounts command
10 Months Ago
merge from fogmethod1 (sky branch)
10 Months Ago
Tweaked home screen gradient overlay, less noise
10 Months Ago
floting city tarp kit
10 Months Ago
Misspelt webm folder name
10 Months Ago
tarp trim texture update
10 Months Ago
Setup safe video player - this allows us to swap between playing .webm and .mp4 files if the system doesnt have the correct .mp4 codecs Setup the same system in the main menu videos Add MP4 versions of the background videos
10 Months Ago
Reworked how fake items are handled and spawn by store item grids Tweaked all grids Fixed a featuring takeover issue
10 Months Ago
Fixed printWeeklyItems and printGeneralStore commands not printing all items
10 Months Ago
added tooltip to view stats as "base [+- diff]"
10 Months Ago
Add help text "Press Capslock to use UI" and change default text on FilterInput to "Filter items..."
10 Months Ago
Merge from main
10 Months Ago
Fixed the width and height of the temp render target for blitting the under water background texture
10 Months Ago
Fixed the spinner blocking you if you remove a favourite whilst in the favourites page
10 Months Ago
merge from main
10 Months Ago
Fixed refreshing in the community tab from dumping duplicate listings into the modded tab Add a gradient for favourited servers Add support to change gradient direction in the style asset
10 Months Ago
Tonemap shoulder curve tweak to mitigate arctic whiteout from a distance. Tundra haze tweak.
10 Months Ago
ghost ship B vraiant set dressing progress
10 Months Ago
Updated Pilot Hazmat Textures
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Bunch more very WIP including: client side player boat entity dimension synching block collider reparenting enabling building priv for player boats steering wheel vehicle priv basics some additional serialization and protbuf
10 Months Ago
Updated the texture bundles to include the new and fixed normal maps
10 Months Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
10 Months Ago
Fixed store pack showcases only spawning if you own them..
10 Months Ago
Added a loading spinner when the server browser is refreshing
10 Months Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
10 Months Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
10 Months Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
10 Months Ago
holster position edited on p17
10 Months Ago
nailgun gun holster position and bounds edited
10 Months Ago
Store takeover priority override changes
10 Months Ago
Fix the loading screen image size on all resolutions and scaling (i hope pls)
10 Months Ago
Set up entitys and override controllers for a selection of weapons
10 Months Ago
merge from fix_buried_weapon_ownership
10 Months Ago
merge from compass
10 Months Ago
merge from pilot_hazmat_dlc
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Death screen fade fix
10 Months Ago
Reassign the read only death screen fog images every time we open the death screen
10 Months Ago
merge from fogmethod1 (sky branch)
10 Months Ago
fix debug_cloud_position not reporting the randomized offsets
10 Months Ago
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10 Months Ago
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10 Months Ago
Iterating: - Exposure improvements. (Overexposed horizon fix). - Minor tonemapping tweaks for highlights (overexposed arctic fix). - Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky. - Various related adjustments to keep harmony.
10 Months Ago
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10 Months Ago
Merge from main