241,436 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Merge PhysicsLayerRevamp -> save239
1 Year Ago
Fixed boat client compile bug
1 Year Ago
Merge PhysicsLayerRevamp -> Main
1 Year Ago
Fixed broken (bad merge) glock worldmodel prefab
1 Year Ago
Don't show Tugboat health info if driver is mounted
1 Year Ago
Merge Tugboat -> Main
1 Year Ago
Fixed floating barge pieces at harbor_2
1 Year Ago
Fixed NVG goggle visible aperture scaling with UI scale
1 Year Ago
Merge from ferry_terminal
1 Year Ago
Merge Tugboat -> save239
1 Year Ago
Opacity adjustment for floating text
1 Year Ago
Removed E for Exit indicator
1 Year Ago
Some small UI edits
1 Year Ago
Tugboat UI fully functional
1 Year Ago
Basic tugboat monitor UI, static for the moment
1 Year Ago
Added sonar to tugboat, but only detects subs up to 3m below the tugboat
1 Year Ago
More cine diversuit stuff - directory, materials and prefab updates
1 Year Ago
Unsaved delete
1 Year Ago
Missing meta file
1 Year Ago
Shelves 6648 + 6653 (cine diver setups from taylor)
1 Year Ago
Disable global rendering on barricade prefabs Add "global_rendering" convar to disable renderers using the lowest LOD Fix instanced rendering outside of network range defaulting to the highest LOD instead of lowest LOD
1 Year Ago
Add undo scope when creating new reroute
1 Year Ago
Add Reroute to context menu Only show comment and reroute on context menu when there's no search filter
1 Year Ago
Merve save239 -> 2023_06
1 Year Ago
ShaderGraph: Fix some nodes causing compile errors when used in vertex shader
1 Year Ago
Prefab + scene fix
1 Year Ago
Suit breathing fx prefab
1 Year Ago
Cherry picked 83782, 83793 => Fixes for cloth fuzz and parallax mapping
1 Year Ago
Additional fix for bug fuzz and parallax
1 Year Ago
Merge Main -> Tugboat
1 Year Ago
Hooked up the new forward throttle effect on Rowboat as well
1 Year Ago
Made RHIB a little better at turning
1 Year Ago
Iterated on underwater.prefab. (Bubbles & plankton still using bugged shader mask test)
1 Year Ago
Set up the new RHIB forward travel splash effect
1 Year Ago
Merge Tugboat -> save239
1 Year Ago
Adjusted tugboat front position
1 Year Ago
Added support for forward travel FX to add MotorRowboat subclasses, instead of just Tugboat. RHIB is going to have a forward travel effect as well.
1 Year Ago
vfxcompile into a normal exe, remove ivfxcompile, remove loads of vmpi shit, materialsystem2 stop linking vfxcompile Fix vfxcompile always saying building 0 shaders ShaderTypeManager shouldn't load manifest spritecard shader Misc materialsystem2 fixes
Leaderboard backup, run #3928
1 Year Ago
Moved Square to sboxgame/Square
1 Year Ago
Enable static prop lightmaps for VRAD.exe This increases the version of StaticPropLump_t to 10, so maps will no longer load in games with older engine versions.
1 Year Ago
Moved Tugboat visual components to the World layer. Apparently this will make cubemaps work correctly
1 Year Ago
Tugboat LODs Tugboat door LODs
1 Year Ago
Fixed bug breaking cloth fuzz and parallax mapping
1 Year Ago
Deleted unused textures
1 Year Ago
Make border-wrap size resolution independent UI: Flip top & bottom angles to match spec UI filter & text shader cleanup
1 Year Ago
color tweaks/brightness tweaks
1 Year Ago
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1 Year Ago
Write depth for rope SSAO pass This is far from perfect, but helps Bokeh DOF. Pull requests * Minor tweaks to cvars library internals (Community Contribution) * dlistview_column:SetFixedWidth sets the column width immediately (Community Contribution)
1 Year Ago
Update README.md