reporust_rebootcancel

134,489 Commits over 4,293 Days - 1.31cph!

4 Months Ago
conditional art models, textures, material and initial prefabs setup
4 Months Ago
unlock test
4 Months Ago
Added sounds and support for an audio cue for when the wheel is centred
4 Months Ago
Realign rear turret again
4 Months Ago
Merge from shadow_cascades_light_leak_fix
4 Months Ago
Merge from main
4 Months Ago
Warhammer store page
4 Months Ago
edited small engine anims as they were too subtle previously
4 Months Ago
Add PlayerBoatPrivilege derived from VehiclePrivilege, overrides looking at engine. Make LookingAtEngine virtual on VehiclePrivilege. Added PlayerBoat.GetParentPlayerBoat as an easy way for an entity to find it's parent boat.
4 Months Ago
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4 Months Ago
Recreate the left,right and single 50 cal entities with the new prefabs Get it hooked up like before
4 Months Ago
Fix NRE in server builds when scientists are talking to each other
4 Months Ago
- Create buffers with correct flags according to `buffer_upload_mode` - Set default buffer upload mode to be "indirect" (1) - Disallow changing `buffer_upload_mode` during gameplay
4 Months Ago
Update: refactor ServerUpdateOcclusionParallel to allow for experimental changes Tests: compiles in editor
4 Months Ago
added boat_construction_plans + boat_construction_plans_diff to differentiate itself from building plans colour more inline with icon
4 Months Ago
backpack unlock
4 Months Ago
Large backpack rarity
4 Months Ago
Play cannon fire fx when shooting the cannon, add effect recycle to cannon fx.
4 Months Ago
naval_update -> pt_boat_2
4 Months Ago
xmas ceilingpaper tweaks
4 Months Ago
Update: add a bunch of optimization TODO notes for UsePlayerUpdateJobs 2 Gathered from inspecting 330p server snapshot from a late-in-the-patch-cycle server. Will clean-up before merge. Tests: none, trivial merge
4 Months Ago
Fix cannonballs hiding the rpg prefab until they were moving rather than their own visuals. wtf
4 Months Ago
Add projectile info for cannonballs
4 Months Ago
iterations on the plank audio files
4 Months Ago
Added warhammer store page prefabs, using placeholder assets for now Added a scroll view to the store DLC page
4 Months Ago
RPG7 - adjusted weapon position on wild west DLC racks
4 Months Ago
texture import setting tweaks to xmas floor and ceilingpapers
4 Months Ago
RPG7 - weapon rack peg adjustment to fix clipping
4 Months Ago
RPG7 - world model collider and weapon rack adjustments
4 Months Ago
added gibs for the boat building platform and correct referenced them in .deployed prefab. fixed shading issues on platform
4 Months Ago
structure to query drag by angle from flattened pre-baked data (dummy data for testing)
4 Months Ago
edited vm rpg skin anims
4 Months Ago
Merge from boat_building
4 Months Ago
Fix steering wheel/mailbox issue (properly this time?)
4 Months Ago
enabled texture streaming (mips) on halloween wallpaper textures
4 Months Ago
Merge from parent again
4 Months Ago
moved rotation guides on wallpaper guides to the top so they're visible with new guide shader
4 Months Ago
merge from Project_Hammer
4 Months Ago
Fixed NRE on boot caused by chicken coops
4 Months Ago
artist pack branch
4 Months Ago
Buildfix: add missing CLIENT guards Tests: build all configs locally
4 Months Ago
Revert rotations on guide mesh now that the animation is fixed
4 Months Ago
updated anchor.deployed to now properly reference anchor gibs
4 Months Ago
wip xmas ceilingpaper
4 Months Ago
Fix steering wheel id
4 Months Ago
anim update based on feedback
4 Months Ago
4 Months Ago
Merge from parent
4 Months Ago
Merge from boat_building