reporust_rebootcancel

127,499 Commits over 4,201 Days - 1.26cph!

3 Months Ago
Removed a mask on skin tiles, not needed Tweaks
3 Months Ago
Updated Rust.RenderPipeline package to remove static references to pipeline resources as everything needs to be handled via the Render Graph
3 Months Ago
Potential fix for "eject pistol shell not found" warning spam
3 Months Ago
merge from fogmethod1 (sky branch)
3 Months Ago
merge from main
3 Months Ago
3 Months Ago
switch colors to colorpalette variants, weigh ADC accuracy mods higher
3 Months Ago
Fix scientists potentially using the reload last frame pose instead of the aiming pose
3 Months Ago
Gradient glow for normal skins, looks better
3 Months Ago
merge from new_menu
3 Months Ago
add weather.debug_cloud_position, for getting exact cloud weather position/state at the current time
3 Months Ago
new_menu -> main
3 Months Ago
Better glow, added shimmers for the featured skin Skin viewer glow tweaks
3 Months Ago
Remove flex graphic transitions from two buttons (unneeded)
3 Months Ago
swap "builds" and "creative" priority around
3 Months Ago
Blur changes
3 Months Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet
3 Months Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
3 Months Ago
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3 Months Ago
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3 Months Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color
3 Months Ago
update from main
3 Months Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
3 Months Ago
Merge from main
3 Months Ago
WIP: Spraycan supports reskinning codelocks https://files.facepunch.com/cipeaX/2025/July/23_14-29-CruelTamarin.mp4
3 Months Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
3 Months Ago
Fix ownership share with buried weapons
3 Months Ago
new_menu -> main
3 Months Ago
Split MotionList in separate file
3 Months Ago
Ensure official servers are hidden in both community and modded
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Possible MapInterface.ResetMapView NRE fix
3 Months Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
3 Months Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
3 Months Ago
main_menu -> main
3 Months Ago
Set client entities internal value instead of resetting the hidden value itself
3 Months Ago
Vis/parent checks for auth wip
3 Months Ago
Fix notifications for ultrawide
3 Months Ago
Potential fix for footstep NRE
3 Months Ago
Update Abyss Pack and Industrial
3 Months Ago
renamed pilot hazmat skin asset name to pilot pack
3 Months Ago
Fixed rare scale issue when opening skin modal
3 Months Ago
fix build
3 Months Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
3 Months Ago
update lumberjack and wallpaper pack with new media
3 Months Ago
Updated backpack textures
3 Months Ago
Loading Screen and Bootstrap views ultrawide fixing
3 Months Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
3 Months Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
3 Months Ago
Added a warning when the steam overlay failed on checkout