reporust_rebootcancel

135,997 Commits over 4,324 Days - 1.31cph!

15 Days Ago
merge from main
15 Days Ago
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15 Days Ago
Cannon is no longer a IBoatBuildingPiece
15 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
15 Days Ago
turret_hotfix_networkrange_fix -> main
15 Days Ago
turret_rear_turret_aiming_fix -> main
15 Days Ago
Merge from naval_update
15 Days Ago
Merge from naval_missions
15 Days Ago
Add some extra guards and server error logs if saved missions objective count is wrong
15 Days Ago
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15 Days Ago
Merge from naval_update
15 Days Ago
Merge from main
15 Days Ago
Remove client error logs regarding mission objectives count being wrong Will still get logged on the server if it's still a problem. If it's wrong on either the client or server, it'll be wrong on both
15 Days Ago
Merge from naval_update
15 Days Ago
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15 Days Ago
mortar ammunition lods and materials
16 Days Ago
spawnpoint adjustment
16 Days Ago
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16 Days Ago
apartments greybox progress, early facade mockup test
16 Days Ago
merge from main
16 Days Ago
Merge from naval_update
16 Days Ago
Rework multiple boat station warning message display.
16 Days Ago
Paddle animation updates for in kayak and using paddle as weapon
16 Days Ago
Remove hold to place timer on boat building station
16 Days Ago
rebase on main
16 Days Ago
merge from main
16 Days Ago
merge from artist_pack_dlc
16 Days Ago
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
16 Days Ago
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16 Days Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
16 Days Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
16 Days Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
16 Days Ago
Default buoyancy batching to on.
16 Days Ago
Fix cannon handle spinning with buoyancy.
16 Days Ago
Merge from main
16 Days Ago
Fixed not able to skin space LR back into the default LR
16 Days Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
16 Days Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
16 Days Ago
Applied same logic to eat and clear options
16 Days Ago
Slight reduction
16 Days Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
16 Days Ago
Increase front turret rotate speed by 200 units
16 Days Ago
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16 Days Ago
Refactor Easel LOS checks
16 Days Ago
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16 Days Ago
Shorten time to first LOS check
16 Days Ago
Update to Easel LOS, now checks deployable layer
16 Days Ago
set paintable reactive target culling distance to 100 from 35
16 Days Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
16 Days Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.