reporust_rebootcancel

137,821 Commits over 4,505 Days - 1.27cph!

5 Months Ago
Ensure paintable objects' have shadow mode set to On when in the paintable window, otherwise it could have copied a version on the mesh renderer that the indirect instancing system had set to shadows only
5 Months Ago
Added ioentity.allowed_on_boats, default to false for now
5 Months Ago
Codegen
5 Months Ago
Merge from main
5 Months Ago
merge from shader_variant_cleanup
6 Months Ago
scientist_spawner_new_ai -> main
6 Months Ago
Merge from improve_sail_deploy
6 Months Ago
Merge from wearable_icons_fix
6 Months Ago
More accurate colliders
6 Months Ago
Flip the condition
6 Months Ago
scientist_spawners_enabled now affects Scientist Boat spawning
6 Months Ago
Sail deploy guide will now turn yellow if it's going to block another sail (previously would only turn yellow if it's being blocked by another sail)
6 Months Ago
merge from main
6 Months Ago
merge from skinviewer_cleanup
6 Months Ago
Codegen
6 Months Ago
kill_scientist_boat_fix -> main
6 Months Ago
Fix scientist boats becoming bricked when using killscientists command
6 Months Ago
merge from skinviewer_cleanup
6 Months Ago
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
6 Months Ago
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
6 Months Ago
Merge from hackweek_meshlod_qol
6 Months Ago
Server compile fixes
6 Months Ago
Merge from main
6 Months Ago
merge from tropicalprefabs_warning_fix
6 Months Ago
Merge from boat_aim_sway
6 Months Ago
Settings changes
6 Months Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
6 Months Ago
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
6 Months Ago
merge from safezonewarning_fix
6 Months Ago
Compile fix
6 Months Ago
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
6 Months Ago
Increase ADS aim sway when on a moving player boat Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
6 Months Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
6 Months Ago
Merge from main
6 Months Ago
Merge from kapok_branch_col_optim
6 Months Ago
merge from gametips_fix
6 Months Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
6 Months Ago
texturing progress - apartment complex
6 Months Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
6 Months Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
6 Months Ago
Add protection for mounted cannon users (50% to all for now)
6 Months Ago
regenerate testlist
6 Months Ago
merge from hackweek_more_tests
6 Months Ago
merge from oldmenu_purge
6 Months Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
6 Months Ago
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
6 Months Ago
boat display models rw
6 Months Ago
Compile fix 3/2
6 Months Ago
Compile fix 2/2
6 Months Ago
Compile fix 1/2