reporust_rebootcancel

106,315 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Don't allow the homing missile launcher to launch a missile if any other launchers on the players belt have an active missile in flight UI missile in flight indicator will display if any launchers on the players belt have an active missile
1 Year Ago
moved attack helicopter emission to uv1 and re-exported base, skinned and gibs model, removed red dot from emissive and made much larger on the texture as it uses uv1 now
1 Year Ago
Fixed heli radar warning audio flag sharing a reserved flag with BaseVehicle Flag_SeatsFull
1 Year Ago
Disable ironsights component on homing missile launcher viewmodel, hopefully fixes occassional snapping
1 Year Ago
Increase forward acceleration when leaning forwards (40->50) Slightly increase maximum forward tilt when leaning forwards (50->55 degrees)
1 Year Ago
Merge from mountinput_fix
1 Year Ago
Unsaved
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Enabled read/write no Clantable_COL
1 Year Ago
Brought Attack Helicopter LOD levels forward a bit
1 Year Ago
Fix brick skin having colored tints like container skin
1 Year Ago
fixed looping issues on W + A/D player parachuting anims
1 Year Ago
Added LODs to the microwave model
1 Year Ago
NRE fix for mounted input running on non-players
1 Year Ago
edited 3p hml anims, changed idle pose, edited reload and added breathing idle
1 Year Ago
MOVED MISSILE WAY UNDER THE GROUND AND SCALED TO 0.1 ON HOMING MISSILE LAUNCHER VIEW MODEL ANIMS
1 Year Ago
parachute protection tweaks
1 Year Ago
allow HAB door to be repaired
1 Year Ago
Adjust hand IK positions on first person parachute
1 Year Ago
merge from main
1 Year Ago
merge from global_networked_bases
1 Year Ago
merge from HomingMissileLauncher
1 Year Ago
merge from parachute
1 Year Ago
Fixed parachutes incorrectly awarding the sunglasses at night voice props dlc achievement
1 Year Ago
exported view model homing missile anims again so the upper left arm does not show when clothing is equipped and admire animation is played
1 Year Ago
Merge from main
1 Year Ago
Merge Main -> Experimental
1 Year Ago
Refactored my InSafeZone method so that it can work with neither CLIENT nor SERVER defined
1 Year Ago
Updated textures for the microwave model
1 Year Ago
Archived 87111 directory
1 Year Ago
edited ads idle so it doesnt glitch and admire anim so the left arm mesh doesnt come into view on homing missile launcher anims
1 Year Ago
Cherrypick 87111
1 Year Ago
Parachute/ParachuteBag cinematic textures
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
merge from HomingMissileLauncher
1 Year Ago
Recache viewmodel renderers for all homing missile launcher renderers, seems to fix the distorted missile issue in editor
1 Year Ago
Added a homing missile world model (used a box collider due to lack of collision mesh)
1 Year Ago
Added a gametip to the heli gunner UI to explain the controls (the distortion makes it a little hard to read, but better than nothing)
1 Year Ago
Unsaved formatting
1 Year Ago
Show an icon on the crosshair while a homing missile is active
1 Year Ago
Increase reload time Don't allow reloading while the launcher is Busy - the launcher is considered busy if it has a rocket in mid-air
1 Year Ago
Merge from parachute
1 Year Ago
Fixed some compile issues. WIP on not allowing reloading launcher if there is a missile already in the air
1 Year Ago
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1 Year Ago
Apply the parachute collider animations to the server side colliders If a player dismounts from a vehicle while holding Jump, that key has to be released before they can deploy the parachute, fixes parachute deploying immediately after dismounting any flying vehicle
1 Year Ago
Cherrypick 87094 (createprefab debug revert)