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113,192 Commits over 3,959 Days - 1.19cph!

11 Months Ago
Materials
11 Months Ago
Fixed lumberjack suit skin looking small in the viewer
11 Months Ago
SkinViewerTest now shows image border
11 Months Ago
Fix typo in conversation_stage03
11 Months Ago
button now disables all light sources for pitch black darkness
11 Months Ago
Missing file
11 Months Ago
Refresh SkinViewer rendertexture size and aspect ratio if player resizes game window while a DLC screen is open
11 Months Ago
Default to 8MB transfer size when benchmarking demo upload Allow transfer size to be overwritten
11 Months Ago
Fix Unity complaints about disabled LOG groups
11 Months Ago
Updated pipe tool and wire tool descriptions
11 Months Ago
Record disconnects to the demo thread
11 Months Ago
Harbor_1 lighting setup for the new island Removed some mesh decals from the rooftops that didn't match HLOD setup Scene2prefab
11 Months Ago
Revert 93418 to allow 3D icons to be full width. But will add support for resizing on-the-fly in case player resizes their window.
11 Months Ago
Fixed multiple map markers disappearing when deleting a single one
11 Months Ago
Strip out the effect player stuff from UIEffect
11 Months Ago
Merge from main -> full_server_demos
11 Months Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
11 Months Ago
Set videos for nomad, lumberjack, and arctic packs
11 Months Ago
Keep the item icons square on the takeover screens to prevent them from looking stretched
11 Months Ago
Use different prefabs for limited and general tab Implement reveal transition per item icon
11 Months Ago
Add cover video component
11 Months Ago
Imported Minigun Textures Setup Minigun Materials Applied Minigun Materials to viewmodel
11 Months Ago
Itemstore Item prefab
11 Months Ago
Hook up buy button on the modal
11 Months Ago
player update. flashbang/beacon/f1/survey grenade entity edits to hold correctly in hand and use r prop bone
11 Months Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
11 Months Ago
Harbor 1 grounds c prefab
11 Months Ago
Store Item prefab design changes
11 Months Ago
Harbor 1 scene cleanup Finalized ground meshes
11 Months Ago
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11 Months Ago
Fixed vendor clusters not opening in marketplace
11 Months Ago
Fixed the color check when updating nameplates text color
11 Months Ago
Don't show server wide event toasts to players on tutorial island
11 Months Ago
player update. edited satchel/timed explosive entitys so the player holds them correctly
11 Months Ago
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
11 Months Ago
player update. holdtype syringe override controller updated with latest idle pose
11 Months Ago
Add analytics to track tutorials started, completed and quit mid-way If quitting, track which mission was currently active debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
11 Months Ago
Store Modal Overlay styling and animation, store header image
11 Months Ago
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11 Months Ago
player update. holdtype wire override controller updated with latest idle pose.
11 Months Ago
Fixed unnecesary nameplate vischecks when you're not in a team
11 Months Ago
Added ESPCanvas.DisplayDistanceMultiplier replicated convar, allowing servers to modify the distance at which nameplates become visible
11 Months Ago
player update. edited small water bottle entity bottle position so the player holds it correctly
11 Months Ago
player update. using updated idle pose on keycard holdtype override controller and updated generic deploy prefab to use r_prop
11 Months Ago
Hide screens if the player is not authed
11 Months Ago
merge from main
11 Months Ago
merge from tutorial_island
11 Months Ago
Merge from cinematic_tool_branch_swap
11 Months Ago
Re-enable copyLocalPlayer convar
11 Months Ago
Cleanup and merge conflict resolving