reporust_rebootcancel

129,033 Commits over 4,232 Days - 1.27cph!

8 Months Ago
Compile fixes for SERVER
8 Months Ago
Steam upload files for aux05
8 Months Ago
Update premium modal prefab Add blue refresh button style
8 Months Ago
Add manual refresh button code to premium modal
8 Months Ago
Implement route to manually refresh premium status
8 Months Ago
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8 Months Ago
Merge from horse_handcuff_fix
8 Months Ago
Fixed not being able to mount handcuffed players to the new horse when it has a double saddle
8 Months Ago
Merge from vehicle_optim
8 Months Ago
Changed RidableHorse2 IsSwimming flag to Reserved13, was overlapping with HasDriver Fixes permanently swimming horses
8 Months Ago
Merge from main
8 Months Ago
Merge from repair_bench_redirect_fix
8 Months Ago
Fixed being able to apply same redirect skin twice
8 Months Ago
Merge from repair_branch_redirect_fix
8 Months Ago
More init refactoring, should support proc gen placement now (in theory)
8 Months Ago
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More save+load work Fixed swings starting at wrong rotation briefly
8 Months Ago
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8 Months Ago
Fixed arc calculation getting inverted after loading a save Vine mountables now save and load
8 Months Ago
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8 Months Ago
HBHF emission polish & light radiation.
8 Months Ago
Progress / lotsa material and texture performance optimizations.
8 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
8 Months Ago
Viewmodel setup
8 Months Ago
Increase coarse cull epsilon, and improve debug logs
8 Months Ago
Spawn at the correct position + rotation
8 Months Ago
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8 Months Ago
test
8 Months Ago
Scene change
8 Months Ago
Hook up 3p anims Move animation files into vine swinging folder Change chair.static to use vine swinging anim for easier testing, animations appear broken
8 Months Ago
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8 Months Ago
Proper throw setup with eye position validation and racyast before throwing
8 Months Ago
merge from premium_servers
8 Months Ago
subtracting disable_premium
8 Months Ago
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gantry kit
8 Months Ago
Change 4883 texture metadata for streaming
8 Months Ago
TextureOptimizationTools: Add function that changes only textures that should be streamable but aren't
8 Months Ago
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8 Months Ago
Various fixes to the texture optimisation tools
8 Months Ago
Polish on big zigg. Continued work on lil zigg. Increased moss tiling on exterior pipes.
8 Months Ago
Made the environment volumes use their own stencil buffer so they don't interfere with deferred rendering or any other effects that use a stencil buffer