128,710 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                - Improvements, cleanup and optimisation
- Support a cheaper protobuf
                
                
                
                
             
         
        
            
            
            
                
                merge from main (keeping up to date)
                
                
                
                
             
         
        
            
            
            
                
                Bring red+green industrial lights into 10k id range
                
                
                
                
             
         
        
            
            
            
                
                Added support for IO entities to retain their connections when being reskinned with the spray can
                
                
                
                
             
         
        
            
            
            
                
                twitch_rivals_flag initial model and prefab setup
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from scrap_exchange_dynamic_pricing
                
                
                
                
             
         
        
        
            
            
            
                
                Automatically set CPU affinity to preferred cores for 7950X3D, 7900X3D, etc
                
                
                
                
             
         
        
            
            
            
                
                Art setup, icon
Move category to fun
Slight adjustmesnt of car radio in some cockpits so it doesn't clip through the windshield
                
                
                
                
             
         
        
        
            
            
            
                
                merge from qol_rad_pills_buff -> main
                
                
                
                
             
         
        
            
            
            
                
                Adjust bandit buy value to 10 scrap per anti-radiation pills
Increase radiation decrease amount from 25 -> 75
                
                
                
                
             
         
        
            
            
            
                
                Fix two cockpits still having the radio socket in the shared hierarchy, possibly causing socket name pooling issues
                
                
                
                
             
         
        
            
            
            
                
                - Get best sold items now works correctly
- Ordered recent transactions properly
                
                
                
                
             
         
        
        
            
            
            
                
                Decrease rad pill water consumption from 10 -> 5
Increase buy value at bandit camp from 1 -> 12 scrap
                
                
                
                
             
         
        
            
            
            
                
                Removed useless override in base siege weapon
                
                
                
                
             
         
        
        
            
            
            
                
                Fix all junkpiles despawning instead of only looted / empty ones
                
                
                
                
             
         
        
            
            
            
                
                merge from qol_junkpile_despawn -> main
                
                
                
                
             
         
        
            
            
            
                
                merge from main -> qol_junkpile_despawn
                
                
                
                
             
         
        
        
            
            
            
                
                Use the correct given amount
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                merge from battery_fullcharge_slot
                
                
                
                
             
         
        
        
            
            
            
                
                Restored medium battery power in slot importance
                
                
                
                
             
         
        
        
            
            
            
                
                siege tower construction mesh lods. lod fixes. guide mesh.
                
                
                
                
             
         
        
            
            
            
                
                Setup with 4 spine bones (same as main)
                
                
                
                
             
         
        
            
            
            
                
                ▇▅▊▌▉▆▌ ▌▆▅▊ ▇▅▆▍▆▋▉▉ ▅▉▌█▇▊▇
                
                
                
                
             
         
        
        
            
            
            
                
                merge from battery_fullcharge_slot
                
                
                
                
             
         
        
            
            
            
                
                Merge: from soundmodulator_leak
Hopefully improving stuttering audio for ModularCrane in bad server conditions
Tests: while connected to a local staging server moved the arm and rotated the cabin
                
                
                
                
             
         
        
            
            
            
                
                Make sure the aux output drain can’t exceed 1
                
                
                
                
             
         
        
            
            
            
                
                Update: simplify MagnetCrane's audio handling
- this is an experiemental change, as in theory it should help stuttering audio, but couldn't validate in practice
Tests: while connected to a local staging server moved the arm and rotated the cabin(though I couldn't reproduce the original issue anyway)
                
                
                
                
             
         
        
            
            
            
                
                Send client selected timescale to the server. Request timescale for the client selected one
                
                
                
                
             
         
        
            
            
            
                
                Make sure to set the full flag even when the current power in is 0
Fixed half full and very full flags not set correctly, this fixes the electric arcs effects not showing correctly on the medium battery
                
                
                
                
             
         
        
        
            
            
            
                
                Don't actually prevent short rcon passwords... yet.
                
                
                
                
             
         
        
            
            
            
                
                Re-applied 107994: fixed battery deplete and charge commands not replying with the correct battery name
                
                
                
                
             
         
        
            
            
            
                
                Added a "Fully Charged" output slot to all batteries
Will output 1 power when the battery is fully charged
                
                
                
                
             
         
        
            
            
            
                
                Added knight armour assets and set up prefabs.
                
                
                
                
             
         
        
            
            
            
                
                Re-applied 107994: fixed battery deplete and charge commands not replying with the correct battery name
                
                
                
                
             
         
        
        
            
            
            
                
                Don't actually prevent short rcon passwords... yet.
                
                
                
                
             
         
        
            
            
            
                
                Make sure to set the full flag even when the current power in is 0
Fixed half full and very full flags not set correctly, this fixes the electric arcs effects not showing correctly on the medium battery