reporust_rebootcancel

116,036 Commits over 3,959 Days - 1.22cph!

1 Year Ago
Subtract 85263 (merge from global_networked_bases)
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Add null checks to tech tree UI for when the item's sprite is null
1 Year Ago
Steam auth NetworkIdentityFailure no longer reported as nondescript Invalid
1 Year Ago
.meta file
1 Year Ago
Converted all variants of light_fixtures_opacity materials from refraction shader to standard This was done in an attempt to fix odd emissive behaviour when lights are turned off via switches
1 Year Ago
Move CellPartition to it's own cs file
1 Year Ago
Add pooling to cell allocator system
1 Year Ago
Fix protobuf after merge
1 Year Ago
udpated laser detector mesh and scripts for proper rotation and guide mesh rotation updated prefab accordingly.
1 Year Ago
Merge from main -> global_networked_bases
1 Year Ago
fixed gaps in RHIB removed old LODs and included new LOD mesh (RHIB.fbx) to fix it haven't touched any other element apart from the main body of the boat updated prefab
1 Year Ago
Merge form main
1 Year Ago
Reverting bundle tests from last week
1 Year Ago
Fixed an invisible collider near the smoke stack on small oil rig
1 Year Ago
Fixed meshes randomly disappearing due to using draw call index instead of renderer index
1 Year Ago
reconfigured attack heli mechanism based on BillB's feedback updated textures and materials added new version to the prefab.entity and hid the previous version so bill can gut it
1 Year Ago
Added temp parachute backpack model Detached backpack models from makeshift + nomad Set up all hazmat prefabs to remove backpack models
1 Year Ago
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1 Year Ago
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1 Year Ago
Missed a prefab in 'Fixed duplicate collider names'
1 Year Ago
Fixed duplicate collider names
1 Year Ago
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1 Year Ago
Setting up Tom's heli turret model WIP
1 Year Ago
Abyss media content
1 Year Ago
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1 Year Ago
Merge Attack Helicopter -> Aux2. Makes attack heli available at Air Wolf, fixes broken Scrap Transport heli.
1 Year Ago
Backups/unsaved
1 Year Ago
Backups
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Merge Main -> Aux2
1 Year Ago
Fixed pumpjack belt texture scroller not applying properly while spinning up/down
1 Year Ago
Attack helicopter physics edits
1 Year Ago
Fixed missing attack heli purchase action string
1 Year Ago
Merge Main -> Experimental
1 Year Ago
plastic likes to randomly exclude some .mat files eh
1 Year Ago
missed files
1 Year Ago
SAR inner barrel missing face fix for rigged version previous fix was for the world model
1 Year Ago
shadowbox for slotmachine fix
1 Year Ago
Reinstate changes from 85078, but using "Standard (Specular Setup)" shader instead of "Standard" shader with "Specular Color" material mode for wood_cabin_door.mat. Will hopefully fix everything becoming shiny.
1 Year Ago
set keycards to Force No Motion to prevent crazy motion blur bug until there's an actual fix
1 Year Ago
merge from main
1 Year Ago
merge from august_art_bugfixes
1 Year Ago
merge from main
1 Year Ago
only subtracting 85078 - continued surfaces reflection debuging
1 Year Ago
subtracting 85213