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106,954 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Fixed tooltip on delete button persisting after content is deleted
2 Years Ago
UGC admin browser now shows photos made from the instant camera
2 Years Ago
Merge from main
2 Years Ago
Call UpdateFullFlag when adding or removing modules from a modular car as well
2 Years Ago
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2 Years Ago
Redone brick and plaster textures
2 Years Ago
Show "Custom Map" in browser for all custom maps
2 Years Ago
Prioritize queries to servers currently on screen, use cache as datasource for officials
2 Years Ago
merge from main
2 Years Ago
2 Years Ago
Call UpdateFullFlag for the vehicle when a BaseMountable is mounted or dismounted This was already the intention but BaseVehicle's PlayerMounted and PlayerDismounted are not called when restoring mounts from a save
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed post process ordering
2 Years Ago
merge from jitter_fix
2 Years Ago
Much cleaner / simpler way of fixing jitter
2 Years Ago
Merge from inventory_idle
2 Years Ago
Fixed canvas oversize for inventory UI
2 Years Ago
reverting to tidy up
2 Years Ago
Unsaved anim & controller changes
2 Years Ago
merge from main
2 Years Ago
Fix error when picking up a photo frame with edit history
2 Years Ago
Merge from adminpanel_ugc
2 Years Ago
Added a UI timer to communicate how long it takes to pack up the parachute
2 Years Ago
First pass on a timed process for packing up the parachute after landing
2 Years Ago
Check the true max loot amount of the wagon's ore type when unloading into the hopper, and make that the hopper's 100% full look
2 Years Ago
Merge from main
2 Years Ago
More backups
2 Years Ago
Merge from physical_camera_convar
2 Years Ago
Rename showDemoCamInfo to showCamInfo Fixed camera info convar not turning back on when re-entering camera mode
2 Years Ago
Unparent entities which are not a part of the transfer so they don't get killed when the transfer succeeds
2 Years Ago
Don't allow mount/dismount when the entity is being transferred
2 Years Ago
Anim controller cleanup
2 Years Ago
Don't repeat the same idle twice
2 Years Ago
Expanded width of player preview canvas
2 Years Ago
Updated avatar source
2 Years Ago
Head rotation adjustment on idle_c
2 Years Ago
Randomise blend tree instead, expose max value
2 Years Ago
Add PlayerIdleAnimationRandomiser to randomly switch between the new preview idles
2 Years Ago
Minor tweak to base animation
2 Years Ago
Fixed trains not being able to pass the road crossings at Trainyard. Trainyard S2P. Track spline data regen.
2 Years Ago
Updated idles and anim controller
2 Years Ago
Initial flow of deploying, landing, restoring to inventory
2 Years Ago
Project + scene backups
2 Years Ago
Fix island billboards rendering on the wrong side of the map (or in the terrain) when the draw distance is low
2 Years Ago
Ore hoper fill animation working. Needs some cleanup
2 Years Ago
WIP ore hopper visuals
2 Years Ago
Brickwall_b texture and variants Tweaked brickwall_c diffuse Brickwall material update
2 Years Ago
Add an option to MapImageRenderer to render maps with alpha Area covered by ocean margin will fade to transparent when rendering with alpha Render maps with alpha when uploading to the nexus
2 Years Ago
Initial version