reporust_rebootcancel

107,001 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Another big chunk of bugfixes. (This changeset is functional)
2 Years Ago
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2 Years Ago
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2 Years Ago
Debug progress/backup (Not a mergable changeset)
2 Years Ago
Ladder volumes
2 Years Ago
material updates following texture changes
2 Years Ago
concrete_h +with some moss re-made concrete_trim textures
2 Years Ago
Fixed airwolf convo typo Fixed mission name text UI overflow issues
2 Years Ago
Update to the train based on feedback Removed windows added ladder at the back of the cabin so people dont get stuck as easily changed the side steps to be ladders but in the same style as the steps updated collider in relation to these changes. (need to change the lods too in relation to these changes)
2 Years Ago
Improved spawns around the rivers. Various other fixes.
2 Years Ago
More buglist fixes. (This changeset is non-functional)
2 Years Ago
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2 Years Ago
Polished road_decals, asphalt_a, concrete_slabs, sidewalk textures with a sprinkle of gravel/moss
2 Years Ago
merge from hapis
2 Years Ago
phrases
2 Years Ago
merge from minicopter_lerp_fix
2 Years Ago
merge from static_building_parts
2 Years Ago
Minor edits
2 Years Ago
- The three gauges do something (temporary) - Adjusted bogie positions to put them closer to the ends of the locomotive, so that coupling points will stray less far from the centre of the track on tight curves
2 Years Ago
Visuals on the new locomotive monitor, now in widescreen
2 Years Ago
Better mounted position
2 Years Ago
Locomotive coupling with temp visuals
2 Years Ago
- Set up fuel interaction for the locomotive. Instead of requiring the player to be on the platform, it has a speed limit for access. - Fixed player no longer being able to mount. - The locomotive actually moves now
2 Years Ago
HMLMG sound import settings, muzzlebreak attack effect, and 3p reload sounds
2 Years Ago
HMLMG sounds
2 Years Ago
Local remove (unsaved)
2 Years Ago
Directory changes
2 Years Ago
Static variant of barricade_cover_wood
2 Years Ago
Fixed chainlink_fence_1x3 using incorrect layer for inner collider
2 Years Ago
Merge from main
2 Years Ago
Removed stair slopes
2 Years Ago
Buglist fixes WIP
2 Years Ago
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2 Years Ago
weapontest auto heal weapontest no bleeding added hurtpunch menu option to disable red flashing reduced red hurt flash by 60% silencers no longer add directional damage indicators tighter crosshair artwork fixed iceAR magazine attachment slot swapped smg/lr sounds (will all be replaced soon anyway) Protocol++
2 Years Ago
updated HMG icon
2 Years Ago
skin approval
2 Years Ago
Switched realtimeSinceStartup for Stopwatch
2 Years Ago
HMLMG - reduced pop on ADS attack
2 Years Ago
Make the island billboards look better (lit properly, blends in with fog) Fix island billboards being clipped when far enough away
2 Years Ago
Fix server full warning never disappearing
2 Years Ago
spectate headbob NRE fix added option for disabling hitcross fixed headshot not showing hitcross
2 Years Ago
merge from newrecoil - ScreenShake NRE and HMLMG offset fixes
2 Years Ago
removed recoilcomp debug text
2 Years Ago
eoka NRE fix
2 Years Ago
Show a warning on the hud when approaching an island that is currently full
2 Years Ago
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2 Years Ago
Optimising lookups
2 Years Ago
material updates following texture changes
2 Years Ago
re-worked texture sets concrete_c, asphalt_a, road_decals
2 Years Ago
merge from main