reporust_rebootcancel

119,043 Commits over 4,018 Days - 1.23cph!

44 Days Ago
Rough techtree pass
44 Days Ago
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44 Days Ago
- Proper deployed beehive guide mesh - Proper deployed beehive item icon
44 Days Ago
Material Update Beehive
44 Days Ago
- Setup proper despawn rarities - Remove from loot tables
44 Days Ago
Set ceiling light AmbientLightLOD as dynamic Make sure the light parent gameobjects are disabled by default so they're not added and instantly removed to the lod grid
44 Days Ago
mini crossbow sight alignment fix
44 Days Ago
cookingv2 -> bees
44 Days Ago
coop update
44 Days Ago
main -> cookingv2
44 Days Ago
Made the train tunnels environment volume type also block out sunlight. Also moved the indirect lighting shader and flags to their own IndirectLighting folder
44 Days Ago
base palceholder techtree
44 Days Ago
merge from train_prevent_building
44 Days Ago
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44 Days Ago
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44 Days Ago
44 Days Ago
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44 Days Ago
Fixed heater lights always on following the recent optims
44 Days Ago
Merge from cookingv2
44 Days Ago
Fix server compile error
44 Days Ago
Hook up egg world model and item
44 Days Ago
Fix accept item bug.
44 Days Ago
Deployable setup
44 Days Ago
Merge from cookingv2/coop
44 Days Ago
Merge from parent
44 Days Ago
Merge from main
44 Days Ago
Tweaked motorbike LOD distances so it doesn't look bad half of the time in first person Also increased the culling distance
44 Days Ago
Fixed clearinventory and refillvitals commands not working when ran from a bind
44 Days Ago
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44 Days Ago
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44 Days Ago
Changed the volume buffer to only reallocate if the total enabled volumes changes to prevent GC allocations due to frustum culling
44 Days Ago
Merge from hopper
44 Days Ago
Fixed incorrect stack amounts when harvesting corpses
44 Days Ago
Merge from media_projects
44 Days Ago
Mark the UI scale option as applyOnMouseUp, fixes UI scale changing as you move the slider
44 Days Ago
Reapply dof exposer changes, changes got stomped because that script is cursed on this branch
44 Days Ago
Merge from shield_repair_fix
44 Days Ago
Fixed shield staying active when the weapon is holstered
44 Days Ago
Merge from main
44 Days Ago
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44 Days Ago
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44 Days Ago
Merge from hopper
44 Days Ago
Adjusted blood fx, still not 100% working (pooling protobuf related maybe)
44 Days Ago
Fixed hopper breaking if an item was destroyed while it was in motion
44 Days Ago
Poster backups
44 Days Ago
Merge from main
44 Days Ago
Merge from main
44 Days Ago
Codegen
44 Days Ago
Unsaved from last week
44 Days Ago
Merge from main (will need codegen)