192,770 Commits over 4,049 Days - 1.98cph!

3 Years Ago
cherrypicking 71462 Unity 2020.3.34f1
3 Years Ago
No need to relog after applying ownerid
3 Years Ago
Entities that lose condition on pickup can be repaired in bench (windows)
3 Years Ago
▊▋▍▌▅ ▍▍▉█ ▄▋▊_▊▋█_▍
3 Years Ago
▄█▆▊▋ ▄▉▄▇ ▊▄▌▍
3 Years Ago
3 Years Ago
Added fuel tank and scrap bin collector
3 Years Ago
directional indicators now work with hide blood option
3 Years Ago
Merge the train kill invoke delay to Aux
3 Years Ago
Merge the train kill invoke delay
3 Years Ago
cherrypicking 71478
3 Years Ago
If destroying a train car during spawn, wait one frame. Prevents NRE when the spawn also involves a network group switch.
3 Years Ago
Manifest rebuild
3 Years Ago
Merge 🚆 -> Aux
3 Years Ago
Better and simpler available space checking for train spawns. Fixed valid population spawn positions being later rejected.
3 Years Ago
Detect and disallow parenting loops where the child is the parent (was already detected later in the chain with an error, but this lets TriggerParent early exit from the attempt)
3 Years Ago
Updated MinDistApart calculation to work with train cars of varying length (needed for the long locomotive)
3 Years Ago
Adjusted collision damage taken and derail collision force limits on all rail cars
3 Years Ago
Merge Main -> 🚆
3 Years Ago
Util to try catch coroutines & try catch saves so they dont break until restart
3 Years Ago
Merge from flashlight_on_fix
3 Years Ago
Citizen source updates (NB: didn't update the file name to "2023"; didn't want to risk having xref breaking in invisible ways since I'm not familiar enough with it)
3 Years Ago
merge from chat_filter
3 Years Ago
cherrypicking skin_bundles
3 Years Ago
Server compile fix
3 Years Ago
█▄▄▅▉▆▉█▆▉ ▍▉▆▋ █▋▋ ▅▋▌▊▄▊▇ █▍▉▄▇▍▋▆▌▉ ▆▌█▋▄▌▇▇█ ▇▍ ▆▄▇ ▊▄▆█▅ ▉▉ ██▋▋'▊ ▊▉▄▇ ▌▊ ▋▋▉▉▆▄ ▄▍█▇▊▇▇▅ (▍▆ ▇▇▊▇ ▄▆▍▋█ ▋▍█▅ ▌▆▄█ ▇▉▆ ▋▅▌▅█ ▆▅▅▋, ▅▇▊▋ █▅ ▋▊▉▉█▌ ▋▄█▅ ▊▋ ▊▅▉ ▌▄▉▊█▆█▉▌▌)
3 Years Ago
▍▋▇▍▅▇▅
3 Years Ago
Added water trace to projectiles, some more optimizations to traces / height testing
3 Years Ago
Merge from experimental (Unity 2020.3.34f1)
3 Years Ago
Merge from main
3 Years Ago
Added from and to optional arguments to Entity.GetSequenceGroundSpeed Make the Workshop Subscriptions settings button a different color so hopefully its more noticeable
3 Years Ago
Train/wagons source backup
3 Years Ago
Default to follow state when first tamed.
3 Years Ago
phrases
3 Years Ago
merge from SprayTranslationFix
3 Years Ago
merge from server_blocking
3 Years Ago
merge from ping_warning
3 Years Ago
merge from main
3 Years Ago
Trainyard terrain sculpting splat/topology painting
3 Years Ago
merge from skin_bundles
3 Years Ago
Static versions of metal shopfront, external wall gates, ice walls and ladder hatch frames
3 Years Ago
Moved recent static assets to appropriate directory
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Citizen source updates
3 Years Ago
Add FilterName and FilterGeneric functions so the filters know the correct context of what is being filtered Update name filtering to use FilterName, apply FilterGeneric to vending machine names
3 Years Ago
Pass player names through Steam's filter everywhere we use them New NameHelper.Get function handles streamer mode and filtering automatically to clean things up
3 Years Ago
Merge from main
3 Years Ago
Support blocking the client from connecting to specific servers listed in the manifest
3 Years Ago
Show a warning message on the loading screen when connecting to a server that has a ping much higher than what was shown on the server browser