192,825 Commits over 4,049 Days - 1.98cph!
Hide chat profile pictures in streamer mode
"ent kill" will show no gibs by default
"ent {upgrade/downgrade/setgrade} {grade} {radius}" command added
art drop
4 way blend material files in 'vcol_lod_baking' folder
created a model for the interface between the vacuum machine and the pipes inside, prefabs setup
Updated positions of coaling tower interior objects to line up the vacuum and the pipes
coaling tower LODs and prefabs setup
merge from combat balance changes
merge from PaintSplatters
Fixed double hurtflash menu option
merge from hapis_conversion
Reverting chinook oil fix until the wipe patch.
Coaling tower collector update (preview)
merge from combat balance changes
Networking some wagon unloader data. Make sure wagons are lined up correctly, not just in the trigger. New unloadable train car (with a placeholder model for now).
Unsaved changes (mixed -> force text project override)
Basic setup. Train wagon unloader is an entity and detects which wagon is underneath it.
Instead of no blood splatters when the blood option is turned off, show white splatters
Add 'listvendingmachines' command to server
Hide map name in server browser when streamer mode active
"Hurt Flash" setting in the game options now also enables/disables the camera punch effect when taking damage. Updated the option's tooltip to mention the view punch.
Temp train unloader early WIP
changes*
retired recoil version convar
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Merge Main -> Trainyard Update
EngineUI and underwater_lab_glass, committing the editor's changes
- Fixed locomotives destroying themselves when colliding with a static barrier
- Test map edits
Citizen source updates (new skinning pass 2)
merge from hapis_conversion
Batch of Wipeless fixes:
Oil chinook, MT lighting, softcore spawns, boat spawns and more.
Merge 🚆 -> Trainyard Update
Torches will despawn quick, backpacks take into account correct despawn time, added `itemdespawn_quick` to configure quick despawn duration (30s)
Fix softcore occasionally not dropping items & don't drop reclaim bag if empty
merge from combat balance changes
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Fixed Sandbox NPC spawning setting the NPC model twice for NPCs with uppercase letters in model name, affecting entity collision bounds
Removed temporary fix for util.FilterText which is no longer needed
Only filter text when Steam is initialized (benchmark fix)
Coaling tower collector update, preview.
Fixed Lua error when pasting admin only NPC duplications without a player