202,575 Commits over 4,171 Days - 2.02cph!
reduced blur/blood effect when at low health
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accuracy bonuses removed from silencer
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GenerateRailLayout initial version (connect existing monuments to rail network, like GenerateRoadLayout for roads)
Updated localization files
Added coaling tower collector and placed the assets in the map
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Made Entity:GetSequenceMoveDist shared
Added Entity:GetSequenceVelocity( seq, cycle )
Block moderators from running ownerid
cherrypicking
71462 Unity 2020.3.34f1
No need to relog after applying ownerid
Entities that lose condition on pickup can be repaired in bench (windows)
Added fuel tank and scrap bin collector
directional indicators now work with hide blood option
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Merge the train kill invoke delay to Aux
Merge the train kill invoke delay
If destroying a train car during spawn, wait one frame. Prevents NRE when the spawn also involves a network group switch.
Better and simpler available space checking for train spawns. Fixed valid population spawn positions being later rejected.
Detect and disallow parenting loops where the child is the parent (was already detected later in the chain with an error, but this lets TriggerParent early exit from the attempt)
Updated MinDistApart calculation to work with train cars of varying length (needed for the long locomotive)
Adjusted collision damage taken and derail collision force limits on all rail cars
Util to try catch coroutines & try catch saves so they dont break until restart
Merge from flashlight_on_fix
Citizen source updates (NB: didn't update the file name to "2023"; didn't want to risk having xref breaking in invisible ways since I'm not familiar enough with it)
cherrypicking skin_bundles
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Added water trace to projectiles, some more optimizations to traces / height testing
Merge from experimental (Unity 2020.3.34f1)
Added from and to optional arguments to Entity.GetSequenceGroundSpeed
Make the Workshop Subscriptions settings button a different color so hopefully its more noticeable
Train/wagons source backup
Default to follow state when first tamed.
merge from SprayTranslationFix
merge from server_blocking