142,207 Commits over 4,536 Days - 1.31cph!

10 Months Ago
merge from main
10 Months Ago
Swap over to roboto mono
10 Months Ago
Wip server admin tab
10 Months Ago
arcade placeholder temp texture
10 Months Ago
merge from main
10 Months Ago
merge from hit_guides
10 Months Ago
removed all hitguide stuff from BaseSculpture, it all lives in the GUI now
10 Months Ago
multiple hitguide shapes in sculpting gui with basic tempdev materials (fresnel shader doesn't work well with the cube)
10 Months Ago
Setup for 4 branches on tech tree. V1 of Tier 1 weapon tab. Width adjustment on ui.dialog.techtree so it can support longer words
10 Months Ago
Sculpt backup
10 Months Ago
ripping out on-mesh hit guide MPB stuff
10 Months Ago
Better autocomplete styling
10 Months Ago
New autocomplete system - still needs some work
10 Months Ago
Terrain progress
10 Months Ago
tweaked material of boat building station to use new texture
10 Months Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
10 Months Ago
server runs marching cubes and generates collider
10 Months Ago
fixed save not working in sculpting
10 Months Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
10 Months Ago
missing change
10 Months Ago
Fixed mirroring issue
10 Months Ago
Hide Boots repose male/female
10 Months Ago
Added server tab
10 Months Ago
Loadout and commands view styling
10 Months Ago
more loadout styles that didnt pick up
10 Months Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
10 Months Ago
Restore consoletoggle arg to open a specific tab
10 Months Ago
Info tab tweaks
10 Months Ago
merge from main
10 Months Ago
Fixed menu tooltip icon not being marked as non static
10 Months Ago
Added a button to toggle hidden items
10 Months Ago
further cleanup
10 Months Ago
Fully removed PointGrid3D and associated jobs
10 Months Ago
Use flex columns for the itemlist, instead of a grid
10 Months Ago
HideVest male/female
10 Months Ago
missing TankTop file
10 Months Ago
merge from main
10 Months Ago
removing more unused prefab setup
10 Months Ago
merge from gui_cleanup
10 Months Ago
removing more dead code
10 Months Ago
got the admin panel working for sculptures again
10 Months Ago
Naval scientist variation art
10 Months Ago
removed a bunch of disabled stuff from the dialogue prefab
10 Months Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
10 Months Ago
routed saving properly
10 Months Ago
Commands tab for useful and common commands
10 Months Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
10 Months Ago
Tank Top repose male/female
10 Months Ago
Collared Shirt repose male/female
10 Months Ago
removed some leftover signui stuff, float values used for sizing as it now supports that