198,659 Commits over 4,140 Days - 2.00cph!

11 Months Ago
footer price value
11 Months Ago
Strip out price
11 Months Ago
Hopefully made WaterBody water level determination work on the server (now using collider instead of renderer)
11 Months Ago
Fix wolf anim not always being cancelled on state transitions, add "or" transitions, wolves will now all flee together instead of separating if one is shot while the player is protected by fire or is very far away
11 Months Ago
Rename `materials/games/16/gstring.png` to `gstringv2.png` This matches the folder name the game uses. Merged Pull Requests * Typo In Motor Tool * Use math.tau in some places instead of 2π * TTT: Fix Swedish chef language borking setting * Map Category for G String maps Fixed game mounting folders that it's only supposed to on local builds
11 Months Ago
Localized Adobe, Brick and Brutalist store pages
11 Months Ago
merge from main
11 Months Ago
Fix subtext on variants
11 Months Ago
Rads are applyed to player motabolism instead
11 Months Ago
added a temporary box to frontier high wall prefab to debug visibility
11 Months Ago
Merge from main
11 Months Ago
-Fire Extinguisher LOD0 -Prefab setup -Materials -Textures
11 Months Ago
Subtracted last commit
11 Months Ago
merge from line_functions
11 Months Ago
corrected closest points function
11 Months Ago
Bugfix: WhatUsesThis - avoid duplciate results It was possible that our recursive search would pick up the same references as AssetDatabase, so exclude those. Tests: Asset used to return 5 results with 2 pairs of dupes - now it's 3 results with no dupes
11 Months Ago
merge from main
11 Months Ago
Localized wallpaper store page
11 Months Ago
merge from main
11 Months Ago
aggressive distance culling for cloth on cny_spear
11 Months Ago
merge from wallpaper
11 Months Ago
More wallpaper skin renames
11 Months Ago
merge from save254 - Staging wipe
Rin
11 Months Ago
phrases
11 Months Ago
Merge TrainCouplingImprovements -> main
11 Months Ago
Always construct a new CompleteTrain with any coupling changes. Allows 'coupledBackwards' etc to refresh correctly
11 Months Ago
Wallpaper.OnFrame NRE fix attempt
11 Months Ago
Updated default wallpaper viewmodel material to match the tiling we set in code
11 Months Ago
Merge world_update_2 -> Aux2
11 Months Ago
some fixes
11 Months Ago
Switched wallpaper health to float so it can take decimal damages Increased wallpaper decay protection so they don't die too quickly when placed on a decaying block
11 Months Ago
item definition
11 Months Ago
Manifest
11 Months Ago
Fixing folders structure Creating the prefabs and item definitions
11 Months Ago
merge from main
11 Months Ago
Backups
11 Months Ago
Merge from quit_changes
11 Months Ago
Pressing Quit in the menu in the editor will no longer force quit the editor The quit convar now requires no arguments to work successfully, "quit grass" will no longer work
11 Months Ago
Parent merge
11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
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11 Months Ago
Moon size increased a further 0.1, to get it precisely equal to the Sun's size. The game is good now.
11 Months Ago
Fixed burlap sacks being visible on all dropped items in the editor (regression casued by 103243)
11 Months Ago
Slightly tweaked weather ratios for the updated types.
11 Months Ago
Storm tweaks (missing ambient dimming script feature, so lighting too bright atm)
11 Months Ago
More weather fixes/tweaks.
11 Months Ago
Rain profile tweaks.
11 Months Ago
BurstClothConstraint is now part of clientsideOnlyTypes, fixed them getting included on the server Removed the underwater effect root on the server of dropped items, it's unused on the server
11 Months Ago
Parent merge