136,916 Commits over 4,324 Days - 1.32cph!

12 Months Ago
Merge from crafting_update
12 Months Ago
merge from crafting_update
12 Months Ago
merge from main
12 Months Ago
Update icon if premium qualification changes while UI is open
12 Months Ago
Bee grenade now available in primitive
12 Months Ago
Merge from cookingv2
12 Months Ago
Add premium icon above your profile picture if you qualify for premium
12 Months Ago
Another attempt to make sure the bbq is destroyed properly
12 Months Ago
Merge from cookingv2
12 Months Ago
Upload icons of premium icon Show premium tag Change premium filter to be opposite of normal filter - show premium and non-premium servers if filter is selected - remove premium filters if not selected
12 Months Ago
Fixed being able to see bbq health bar while holding hammer
12 Months Ago
Fixed bee swarm NRE when spawning
12 Months Ago
Merge from crafting_update
12 Months Ago
Merge from cookingv2
12 Months Ago
Updated the chicken coop needs UI to be a bit clearer Eggs now take 2 minutes to hatch
12 Months Ago
Can't remember what I changed in this prefab, but it must have been good.
12 Months Ago
cooking workbench sounds
12 Months Ago
Bump detection trigger size to 13m (detection range still 10m)
12 Months Ago
merge from buildingprivilege_cache_fix
12 Months Ago
Renamed GetNearestBuildingPrivledge -> GetNearestBuildingPrivilege sorry, had to do it before it was too late
12 Months Ago
Do not use client side privilege caching when updating the placement of a construction/deployable (it wasn't before) Fixes planner guide showing as valid when building blocked when at edge of privilege
12 Months Ago
Merge from cookingv2
12 Months Ago
Improved inside sockets on coop
12 Months Ago
merge from new_kill_commands
12 Months Ago
Both commands work with debug camera Codegen
12 Months Ago
Fixed ent killing the bbq portion not killing the whole workbench
12 Months Ago
BBQ is now spawned when spawning workbench via command
12 Months Ago
Fixed out of date bounds on cooking workbench, causing invalids Fixed loot not dropping out of bbq section when destroyed Added sfx to bbq section
12 Months Ago
Merge from crafting_update
12 Months Ago
merge from premium_servers -> main
12 Months Ago
merge from server_browser -> premium_servers
12 Months Ago
Set premium tab disabled by default
12 Months Ago
hopper start/stop/active sounds
12 Months Ago
Fix UI.SellOrder referencing the same item inventory slot twice so that the incorrect numhber of slots show.
12 Months Ago
Ensure servers in official tab always show regardless of having zero players or not
12 Months Ago
Merge from armor_slots
12 Months Ago
Refactor copyto armor slot copying because it was getting silly
12 Months Ago
copyto fix for worn backpacks containing an item with armor slots and inserts
12 Months Ago
Merge from crafting_update
12 Months Ago
Changed tint renderer to list on FoodVisualConfig. Populated the lists for pie entity and world model prefabs. Tint all the LODs. Added a new bear pie projectile and material, set correct colour. Updated all pie projectile materials to use the new pie colours.
12 Months Ago
Sort premium servers first if you qualify for them, put them last if you don't qualify for them - controlled by convar `prioritize_premium_servers` - applies to all sorting of servers (players, ping, hostname, etc) Add `premiumfilter` convar to add premium tag to servers while testing - string filter to control what servers in the browser get the tag added
12 Months Ago
Hammer: Implemented multiple cordon system from CS:GO
12 Months Ago
Fixed UIFogOverlay Update NRE
12 Months Ago
Recheck premium status for connected players, kick if they change status after joining the server
12 Months Ago
merge from new_kill_commands
12 Months Ago
ent kill command now ignores gibs
12 Months Ago
merge from wood_armor_crafting
12 Months Ago
Reduced crafting cost of wood armor, now uses 15 cloth instead of 1 rope
12 Months Ago
network++ save++
12 Months Ago
merge from crafting_update