198,659 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Reduced distance to kirb Clear hits list in between
1 Year Ago
Fixed IO hoses material fuckery again, unity didn't like the renames
1 Year Ago
merge from hood_and_cuffs
1 Year Ago
Compile fix
1 Year Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
1 Year Ago
network++
1 Year Ago
merge from hood_and_cuffs
1 Year Ago
Fixed incorrect trousers clothes line positioning and S2P: all wooden cabins, bandit_town, swamp_c, stables_a, fishing_village_c, excavator, underwater labs, arctic research base, underground tunnel entrance
1 Year Ago
washing line fbx fix 1.5m/3m
1 Year Ago
switched cast shadows to off for shotgun buckshot, incedinary, slug and handmade shell prefabs
1 Year Ago
Added "Force Swap Seats" radial menu option for mounted handcuffed players (but not driver seat)
1 Year Ago
added meta
1 Year Ago
added collision to storage warehouse, reworked lod1, added dressing.
1 Year Ago
Renamed crcodile anims file
1 Year Ago
1 Year Ago
Only "hit" valid player targets animation wise when swinging handcuffs.
1 Year Ago
Merge from main
1 Year Ago
▍▉▌▋▇▆█▅▆▉▆▄▆ ▆▋▋▌▋▋▌▋▉▅▅▋▉_▍█▍█▉▅▅▇▊▌▉_▉▆█▇▄ & ▅▌▇█▄▇_▋▋▋▊▆▄▄▇█_▋▍▋▇▄
1 Year Ago
▇▆▅▉▌▇▍ ▊▅▅█ ▆▉▋
1 Year Ago
turned default gutter material green for now (test)
1 Year Ago
re-saved fridge textures to 2k
1 Year Ago
Merge from fix_batching_rainbow_logs -> main
1 Year Ago
Merge from dismount_parachute_fix
1 Year Ago
Missed removing the old early exit
1 Year Ago
Fix logs inheriting the color of shipping container after recent fix for white barrels
1 Year Ago
Scene to prefab everything
1 Year Ago
Force the player to play the full skydiving animation even if the animator controller is currently in a non-accessible state (eg. just dismounted a vehicle that's in the air)
1 Year Ago
Codegen
1 Year Ago
Fix Protobuf from merge
1 Year Ago
Try switching bikes to Continuous Speculative, let's see how it goes
1 Year Ago
Cherrypick all the code from the /prefabs subbranch
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
merge from biome_visuals_2/prefabs -> aux1
1 Year Ago
#if CLIENT for compile errors
1 Year Ago
Attempt #2 at converting prefabs
1 Year Ago
Merge main -> Bikes
1 Year Ago
Convert LODComponent disabled and only enable after we copy over the render settings after spawn
1 Year Ago
Update converter to only convert prefabs that are nested prefabs
1 Year Ago
Convert moss prefabs into nested prefabs so they work with the conversion
1 Year Ago
Merge Bikes -> main
1 Year Ago
Death screen info for all bikes
1 Year Ago
Items for all the bikes. Bikes are now repairable (metal frags).
1 Year Ago
Update biome_visuals_2/prefabs
1 Year Ago
Switch bulk converter to use the PrefabUtility api instead of AssetDatabase
1 Year Ago
Icons for all four bikes
1 Year Ago
Undo first prefab conversion
1 Year Ago
Fixed trike not showing damage
1 Year Ago
Fixed sidecar material damage settings
1 Year Ago
Don't show sprint UI in demos