198,704 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Further navmesh performance improvements Also added VPROF counters to some of the expensive functions Reset surface.SetMaterial material reference without destroying the texID Fixed performance degradation with sql library Fixed Problem count not being visible if problems are fired before the menu is created Multitude of crash fixes with infinities Mostly ragdoll stuff, but also the animation system Minor clean ups Prevent models going invisible when cycle somehow becomes infinity
1 Year Ago
Redo branch in a less conflicting way - Allow `sourceConnection` to be passed into RPC but don't send it
1 Year Ago
Merge from metal_detector
1 Year Ago
Code review tweaks
1 Year Ago
player update. longsword held and holster positions edited
1 Year Ago
Add memory profiler package to the main branch (instead of adding it to local branch every time we want to use it)
1 Year Ago
player update. diver pickaxe holding and holster positions set up
1 Year Ago
Subtitle text override for general items
1 Year Ago
Custom Icons for general store
1 Year Ago
player update. exported/setup boneclub anim set and made holdtype override controller for it
1 Year Ago
Add a name field to takeovers so they're easier to find in the inspector
1 Year Ago
Remove unused UIBackgroundBlur
1 Year Ago
Made Enqueuing of analytics data points threadsafe
1 Year Ago
Merge from main
1 Year Ago
merge from optimize_baseoven_itemmod
1 Year Ago
Allow overriding the icon images for items in the general tab of the item store
1 Year Ago
Fixed and improved item 3d render supersampling AA
1 Year Ago
merge from analytics_modified_convars
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from full_server_demos
1 Year Ago
Added Updated Minigun Textures Updated Minigun Materials
1 Year Ago
Fix remaining visual issues on overlays, renable masks
1 Year Ago
Nomad header branding
1 Year Ago
Pack Logos on headers
1 Year Ago
Brutalist church progress
1 Year Ago
Baseline
1 Year Ago
Store cart styling updates
1 Year Ago
player update cassette recorder enitity updated
1 Year Ago
merge from main
1 Year Ago
ItemStore Tile styling
1 Year Ago
player update. cassette recorder holdtype updated with latest idle pose and cassette entity updated so the player holds it correctly.
1 Year Ago
merge from vendor_ui_fixes
1 Year Ago
Updated monument prefabs
1 Year Ago
player update. boombox animation set exported/set up in unity
1 Year Ago
Updated prefabs, removed placeholder models
1 Year Ago
Fixed compile error (my bad)
1 Year Ago
Manifest, skins
1 Year Ago
Fixed ElevatorStatic trying to update its floor positions too early when loaded from save
1 Year Ago
re-write header in flex, tile changes
1 Year Ago
updated pivots on electrical boxes for puzzles updated prefabs used in monuments to reflect pivot changes
1 Year Ago
merge from vendor_ui_fixes
1 Year Ago
merge from swap_overlay_invalidslot_fix
1 Year Ago
merge from workshoplightfix
1 Year Ago
merge from AutoTurretQueueFix
1 Year Ago
Merge from tutorial_island
1 Year Ago
Remove some debugging
1 Year Ago
Possibly fixed respawn help text staying active too long
1 Year Ago
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1 Year Ago
Rework tutorial item allowance enums to allow a separate step for unlocking the hammer Fixes being able to craft the hammer before the specific tutorial step which allowed some sequence breaking