254,395 Commits over 3,990 Days - 2.66cph!

1 Year Ago
Add a cinemachine virtual camera to the end tutorial cinematic
1 Year Ago
Merge from tutorial_island
1 Year Ago
Human Citizen Rough outfit initial set up
1 Year Ago
Change `write.PacketId()` -> `Net.sv.StartWrite( packetId )` so we can prefix the packet Id before the packet ordering VarInt
1 Year Ago
Include VarInt at the beginning of each outbound client packet to improve accuracy of demos
1 Year Ago
Add cinemachine package (2.8.9)
1 Year Ago
Manifest, codegen
1 Year Ago
Merge from main
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Ambience sfx will now take into account admintime when calculating if they should play based on time of day (shoud fix nighttime sfx from playing while on tutorial island if the server time is night but we've overridden the tutorial island to daytime)
1 Year Ago
Merge from tutorial_island
1 Year Ago
Hard code world temperature while player is in tutorial
1 Year Ago
Leftover mirror conditional
1 Year Ago
Merge from main
1 Year Ago
Cleaned up ASE templates and added working Rust/Standard template w/ custom inspector
1 Year Ago
Deleted unused shader (UI.Additive-SoftMaskable)
1 Year Ago
Conditional mirror code path (static; off for now)
1 Year Ago
Force the player out of god mode if the tutorial needs to kill them
1 Year Ago
Merge from tutorial_island
1 Year Ago
Fixed help prompt videos not updating
1 Year Ago
Support Scene.trace.Body (todo: multi, sweep) https://files.facepunch.com/layla/1b1211b1/sbox-dev_G86CwDirl8.mp4
1 Year Ago
Merge from /main/hackweek_visualshader
1 Year Ago
Fixed tree billboards being aggressively culled after 92683
1 Year Ago
Add FlexScipedUpdate so it's easy to do batched updates which run layout immediately after instead of deferring until LateUpdate
1 Year Ago
Fied not showing the decrease grid size button (oops)
1 Year Ago
Truck models update
1 Year Ago
Scaling fix. Sandbag hit update.
1 Year Ago
Distance scalers.
1 Year Ago
Flesh impacts
1 Year Ago
Split up harbor crane mesh for gameplay setup
1 Year Ago
Replace prediction inside ceiling light
1 Year Ago
Two columns for input bind list
1 Year Ago
Fix RPC that were passing null in the function name
1 Year Ago
Setting SceneModel.AnimationGraph to null resets to model animgraph instead of crashing
1 Year Ago
Added Game Binds modal (accessible via Game.Overlay.ShowBinds())
1 Year Ago
Fix ColorControlWidget popup not constraining to screen
1 Year Ago
▊█▇ ▄▅▊▇▄▅▊▅ ▉▄▍▆ ▌▊ ▉▇█▉▆▋▅ ▇▅▅▆▇█▅▅▄ !▇▅▆ ▅▋▊▉▊▍▆▄▍ ▇▋▆▅▆▅▇▋ ▄▅█▋ ▅_▊▍▉▄▊▋█ !▍█▋▋▄ ▋▌▌▌▋▉▍▊ ▅▄█▌ ▅▅▆▌█/▄▅▋▉▍▅▋▍▉▆▉▊▄▌▍▉▅█▇█ !▌▆▊█▄ ▍▉▉▊▍▉▉▊██ ▊▄█▋▊▅▌▅▆█ ▄▅▆ █▇▍▊▌/*.▇▊▋ █▆ ▉▍▊ ▅▇▊▋▍▍▉█▇ !█▊▋▊▆ ▍▄█▄▍▌▇▅▇▄ ▍▊▆▌▊▅▋▍▋ ▄▄▉▉▉█ ▄▉▋▄▌ ▇▌▅▄▊▋▄▆▉▅ ▆▍▍▊▋ ▇▊▋▌▆▋ ▋▍▊ ▆▇█▌▉▌▆ ▊▅█ ▊▄█▆▅▍▄█▇▊ ▌▅ ▉▍▋▄ ▇▌▍▋▅ !▉▍▉'▌ ▆▆▅▋▊ ▌▊▋▉▍ ▊▌ █▊▌▆ ▆▇▇ ▌▄▋ █▄█▉█▊▇ ▆▄▅'▍ ▇▌▊▌▋▋ ▌▅▇▄▄▅▆ ▍▅▄▉▍▆▊▋▋ ▉▋▄▆▅▇▍ █▆ ▌▉▍▄▋ ▅▇█▉█▊ ▊▋▇▍▆▉▆ ▉▌▇▌ ▉▆▊▇▍▋ █▊█▅ ▍▌▆▉▆▌█▌ !▆█▊▅▄ ▄▌▇▅▄▉▅▇ ▉▌▄▍ ▋█_█▆▉▍▍▄█ !▋▌▅'▇ ▄▋▌▋▉▌ ▅█▅_▉▉▉/▊█▄▆▋▇▄▆▊▉ █▍▊▊▉▋▄▉ ▇▍▆▋▄ ▌▆▊▄▍▌ █▉▍▍ ▋▌▉▌▌▊▇ ▌▍ ▋▉▇▌ ▅ ▌▇█ !█▊▅▉▆ ▍█ ▆▄▅▇▄▇▆▍█ ▄▌▋▍▌▆▌▍ ▅▇▍▉█▇▉ ▅▊█▄ ▍▋▇█▍▄ ▉▋▉▄ ▋▉▉▉▌ ▌▆▅▇▉▆
1 Year Ago
Move the prediction check from all RPCs into `SignalBroadcast`
1 Year Ago
Don't pass input to SceneView when clicking its toolbar
1 Year Ago
Regex + manual tweaks to remove sourceConnection from all RPC methods as it's only used in a single RPC but takes 8 bytes each packet
1 Year Ago
Creating an invalid hull or mesh physics shape will always return a valid shape (tiny sphere) so warn when this happens
1 Year Ago
Constrain to screen input action delete & edit popups
1 Year Ago
Enqueue packets for demo from network threads instead of main thread
1 Year Ago
▍██▉▍▉
1 Year Ago
Clear the blocked topologies navigation list for tutorial Chickens so that they can move around on tutorial island correctly
1 Year Ago
Title case and remove whitespace when creating new components
1 Year Ago
Add Rigidbody.MassOverride
1 Year Ago
Added_Concept_Models
1 Year Ago
Player movespeed based on disease. Initial bomb vars Keep list of players by slot to avoid using Scene.GetAllComponents all the time. Fully update PlayerCard