197,738 Commits over 4,140 Days - 1.99cph!

1 Year Ago
Set many of our OnDrawGizmosSelected methods to only show if the GameObject is selected directly, and not just a child. Fixes AmbientLightLOD giant green circle spam etc.
1 Year Ago
Mirror shadow optimizations: low res shadow map, skip unused passes
1 Year Ago
Fixed world items not getting skins applied
1 Year Ago
Hopefully fix "Look rotation viewing vector is zero" log spam due to invalid industrial pipe placement
1 Year Ago
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1 Year Ago
Fixed chopper fire distance issues Fixed some autospawn floaters Ores use respawners instead of being one-shot Lighthouse collides Rebaked terrain
1 Year Ago
Fix clientside NRE when trying to connect a pending wire with one side missing
1 Year Ago
Fix rockingchair2 world model overriding the collider
1 Year Ago
Use rocking chair LOD3 instead of LOD0 for world model. Remove two unused collider model files.
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_dlc
1 Year Ago
Switched around small and large hunting trophy crafting costs
1 Year Ago
merge form main
1 Year Ago
merge from fix_wire_reconnect_nre
1 Year Ago
Fix potential NREs in `WireTool.RequestClear()`
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Fix repair bench only playing repair sound within 1s of eachother instead of skipping sounds within 1s of eachother
1 Year Ago
legacy bow - initial prefab work
1 Year Ago
Readded draw frustums to
1 Year Ago
Fixed CPU overhead introduced by occlusion culling mirror workaround/passthrough
1 Year Ago
Set rocking chair view model collider meshes
1 Year Ago
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1 Year Ago
exported wip jump animations and edited player animation controller
1 Year Ago
Fix wiretool trying to resume a wire after clearing it and reholstering wire tool Fix wiretool not resuming a direct connection with 0 extra points between it
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
merge form main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Merge from main
1 Year Ago
Effect
1 Year Ago
Added mirror far clip plane / cull bounds with max 25m (by default) and distance fog to hide distance cutoff
1 Year Ago
Item creation tweaks
1 Year Ago
Prevented mirrors from being placed over one another
1 Year Ago
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1 Year Ago
Disable HL2's sneak attack code for non hostile NPCs Also disable sneak attacks when ignore players is set, or ai is disabled Make duplicator actually spawn the correct NPC It was spawning them by entity class, luckily all of the base ones are present in the "NPC" list, now it spawns them by their actual original name in the "NPC" list.
1 Year Ago
prepatch codegen and phrases checks
1 Year Ago
Chair now responds to rocket launchers
1 Year Ago
More tests/wip
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Storage Barrel tradeoffs - updated volumes, cannot be locked, slightly higher crafting cost
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Fixed help widgets not showing images/video
1 Year Ago
Merge main -> experimental
1 Year Ago
Better ramp collider into HAB
1 Year Ago
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1 Year Ago
Merge main -> HABDoor
1 Year Ago
Merge main -> experimental