244,583 Commits over 3,898 Days - 2.61cph!

Leaderboard backup, run #5640
1 Year Ago
SeekerTarget NRE prevention
1 Year Ago
Fix scene map lights not setting light up vec for directionals, needed for mixed shadows to work properly. Enable mixed shadows on all lights for now Fix map not using provided map loader
1 Year Ago
fix missing sounds on chinook (copied sound behavior from pre-refactor BaseHelicopterVehicle.cs to CH47Helicopter.cs)
1 Year Ago
attack heli flare sounds, rocket dryfire sound, rocket launch sound tweaks, and damaged fire sound position update
1 Year Ago
set up viewmodel prefab to use viewmodel renderer script, and set materials set up
1 Year Ago
3p launcher - updated positional offset & tweaked holstered position
1 Year Ago
Parachute backpack texture updates
1 Year Ago
Make player loadout assignment safer
1 Year Ago
Set b_empty param properly on all weapons
1 Year Ago
Use two-handed USP anims
1 Year Ago
Reduced annoyance of player movement sounds / weapon switching sounds / jump and land sounds
1 Year Ago
Merged Pull Requests * Fixed duplicate definitions for Player.GetTool * Improved support for non-English messages in DTextEntry history * Fixed DNumberWang passing both strings and numbers to OnValueChanged * Change usages of deprecated gui.MousePos to input.GetCursorPos
1 Year Ago
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1 Year Ago
Change deprecated MousePos function (#2006) * Changed depricated MousePos function * remove redundant call
1 Year Ago
fix number wang passing both strings and numbers to OnValueChanged (#2009)
1 Year Ago
Improve support for non-English messages in `DTextEntry` history (#2008)
1 Year Ago
Small optimisation for sandbox (#2005) * refactor: small optimisation
1 Year Ago
FFT and Waves texture generation boilerplate Cleanup fluid simulation, first vorticity step, can be inferred by divergence
1 Year Ago
Revert "Removing buildTarget and standaloneBuildSubtarget Unity startup parameters if SeparateLinuxBuild is disabled (another test)" This reverts commit d0e5c1e457ba09d38adbffb42b6864c142c8b231.
1 Year Ago
Auto-scroll settings pages when navigating with cursor keys
1 Year Ago
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1 Year Ago
Manpad rocket uses the new model and airburst explosion. Further tweaks.
1 Year Ago
Settings scrolling fixes
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
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1 Year Ago
Reduce NPC name translation duplication Fixed malformed HTML Reworked base kill feed Portal NPCs Only populated servers contribute to gamemode name This is experimental and may be rolled back Update ClientScheme.res This is for nav_generate UI More NPC class name translations
1 Year Ago
further player anim skydiving updates
1 Year Ago
update to player skydiving anims
1 Year Ago
Settings menu scaling fixes Still need to fix scroll areas Fix tabs control scaling
1 Year Ago
Clean up skybox rendering parameters into a struct, delete fogplayerparams_t
1 Year Ago
trash_pile asset updates
1 Year Ago
Moved the main rocket out of the launch group, which was causing premature FX killing on the Manpad rocket.
1 Year Ago
Drag adjustments for the updated lifetime.
1 Year Ago
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1 Year Ago
Unparent on destroy timing fixes.
1 Year Ago
More trail tweaks.
1 Year Ago
Added detail layer to parachute materiall
1 Year Ago
Regular rocket smoke lifetime tweaks.
1 Year Ago
Merge from main
1 Year Ago
Regular rockets engines don't cut out at its parabolic apex anymore, but keep running until the end -- for clarity purposes. Sliightly darkened the smoke on them.
1 Year Ago
Manpad rocket trail tweak.
1 Year Ago
Timing, shader and clarity improvements/fixes for the manpad rocket and firing.
1 Year Ago
VR: apply mouse scroll with correct direction, only apply if this panel is focused
1 Year Ago
merge from main
1 Year Ago
merge from global_networked_bases
1 Year Ago
Invite codes expire
1 Year Ago
Implement metadata, invalidate cache if version numbers don't match (so we can change things between updates)
1 Year Ago
Cherrypick 87026 (--normal-rendering order change)