200,272 Commits over 4,140 Days - 2.02cph!

2 Years Ago
updated rig for diver ak, set up burst cloth (still disabled)
2 Years Ago
Update .gitattributes
2 Years Ago
Updated burst cloth mats Enable mipmaps for diver ak icon
2 Years Ago
Update FP.BurstCloth, tweak everything again
2 Years Ago
Minor emissive and material hue tweaks to better match the screens.
2 Years Ago
Tug-specific sonar sweep visuals to better match the other screen.
2 Years Ago
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2 Years Ago
Added disabled damage prefab to the Tugboat (not code supported yet)
2 Years Ago
Added a functional dashboard headlight indicator light to the Tugboat, because cute.
2 Years Ago
Merge from main
2 Years Ago
Merge from save239
2 Years Ago
Server NRE fix
2 Years Ago
Tug damage prefab with light/medium/severe states
2 Years Ago
Added LODs for the pumpjack
2 Years Ago
Slightly offset lower deck lamps to match the positon of the cables
2 Years Ago
Tugboat interior dressing
2 Years Ago
Remove redundant reflection probe renderer from wall prefabs
2 Years Ago
Do distance culling before frusum culling Measure culling job execution time
2 Years Ago
Merge from media_projects/2023_06
2 Years Ago
Merge from save239
2 Years Ago
vm diver torch - updated mask and optimisation settings
2 Years Ago
Fix base.fgd Merge branch 'main' into prerelease
2 Years Ago
Fix base.fgd
2 Years Ago
Water explosion tweak
2 Years Ago
Underwater / water surface explosion effect improvements
2 Years Ago
Fixed underwater rain again.
2 Years Ago
old tv model setup (needs lods)
2 Years Ago
Underwater explosion effects for C4, satchel charge, F1 grenade and beancan grenade
2 Years Ago
Bunch of small fixes FINALLY rendering in the correct place again because I had to use a separate computebuffer for each DrawMeshInstancedindirect() call?
2 Years Ago
merge from NMS/Props for clarity
2 Years Ago
Water explosion effects for all rocket types
2 Years Ago
wallpaper skin models and prefabs base setup
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from save239
2 Years Ago
Network++
2 Years Ago
merge from main
2 Years Ago
Merge from save239
2 Years Ago
Fixing various deployable placement issues on tugboat, most notably the delay / desync on the placed deployables
2 Years Ago
merge from main
2 Years Ago
disable debug log
2 Years Ago
merge from turning
2 Years Ago
Updates Vintage Wall Clock to meet feedback
2 Years Ago
Added subway maps to various underground tunnels and platform stops
2 Years Ago
merge from mfm2
2 Years Ago
restored test scene, updated test save
2 Years Ago
manifest
2 Years Ago
merge fix
2 Years Ago
merge from main
2 Years Ago
merge from placement effect