136,556 Commits over 4,324 Days - 1.32cph!

2 Years Ago
Fixed an infinite loop in EnumerateElementsAlongRay when ray has infinite endpos Fix pStudioHdr->length for models that have it out of bounds
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from texture-memory-review2
2 Years Ago
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2 Years Ago
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2 Years Ago
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
2 Years Ago
Don't even create the ConsoleWindow or ConsoleInput instances if -noconsole is specified, add null checks Fixes NRE when making sure the console handling is turned off
2 Years Ago
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2 Years Ago
added wind to rope bridges
2 Years Ago
Condensed check down to just checking if there are any markers - not bothering about active state
2 Years Ago
compound level flow update (rooftop rope bridges)
2 Years Ago
netting_b texture set rope bridges set WIP models
2 Years Ago
decal layer 1 for graveyard fence
2 Years Ago
orange van pink mat fix
2 Years Ago
tweaked rope ladder wind adherence (lower)
2 Years Ago
Item drop player remains placeholder models
2 Years Ago
Prevented shelter markers persisting between servers
2 Years Ago
Optimized another 90 textures
2 Years Ago
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2 Years Ago
Chanfed backpack icons to HQ compression
2 Years Ago
Merge from main
2 Years Ago
Loot wip
2 Years Ago
Twitch Drop Render scene updated with test scene
2 Years Ago
Merge from main
2 Years Ago
merge from 3p_speargun_offset_fix
2 Years Ago
merge from teleport2marker_improvements
2 Years Ago
merge from mesh-memory-review
2 Years Ago
merge from 3p_eject_shell_fx_missing_weapons
2 Years Ago
merge from analytics_more_gpu_info
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed SS ragdolls flickering (briefly invisible) when entering and leaving parenting triggers
2 Years Ago
Fixed bardoors loading in the incorrect location, sometimes when entering network range on the client and sometimes when loading a save on the server
2 Years Ago
More timeline tweaks
2 Years Ago
Use a pooled list for triggersOnDeath
2 Years Ago
Add UNITY_EDITOR area in Buoyancy
2 Years Ago
Show paddle tutorial prompt the whole time the player is in the kayak
2 Years Ago
Fix diving tanks replacing backpack when picked up (ideal slots tedious) Add bool to `ItemModWearable` to allow any wearable to be equipped by default when picked up Removed custom logic to equip backpacks on right click & instead use the same logic other wearables use
2 Years Ago
Merge Main -> CorpseParentingFix
2 Years Ago
Merge NewRagdollImprovements -> Main
2 Years Ago
Some more placeholder cinematic stuff
2 Years Ago
Merge Main -> CorpseParentingFix
2 Years Ago
Realign cinematic entity in protobuf so it doesn't collide with metal detector
2 Years Ago
Merge from texture-memory-review2
2 Years Ago
Protobuf, reapply planner changes, manifest
2 Years Ago
Merge from main
2 Years Ago
Added a ShouldSuppressLeftHandScreenShake option to new ViewmodelCameraAnimation component, disables the automatic left hand screen shake applied during reloads
2 Years Ago
Rework into a standalone component ViewmodelCameraAnimation Applied to paddle viewmodel for testing