193,209 Commits over 4,049 Days - 1.99cph!
Fixed sv_cheats not resetting on server join
merge from trainyard_update
merge from coaling_tower_v2
art drop
bugfixing salvo + coaling tower changes
updating coaling_tower LODs to reflect exit changes at all levels
Made the exit path useable both directions rather than one way
Middle ground for code lock culling, now less aggressive due to gameplay impact
merge from osx_camera_fix
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Fixed LODs of the marketplace terminal
merge from socket_area_fix
Gun locker test
- folder setup
- initial model test
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fixed floating lights on the bridge
collider for alternate exit
flow improvements
try to fix linux compile error
Work in progress alternate exit route into the coaling tower
Fixed camera snapping after closing inventory under certain conditions on OSX
Wall Mountable Gun Rack
Added: -Gun rack variants A + B (wood and Metal)
- Rack Pegs small and large
- Rack Shelving and variants (plastic and metal): Large/small/small segmented/small segmented half size
- Prefabs of each variant, collision setup and textures/materials
Corners also show far distance
Building guides show until 300m
Resource UI + saving / loading bases
Gamemodes can override cost of building & upgrading
Fixed FCVAR_REPLICATED cvars resetting to default/keeping server value when joining a server and leaving.
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Fixed static CLuaParticles not updating their lighting
Adjust build scripts to support x64 VS2022
Fixed prop_dynamic crashing the game when given invalid break usermessage names
Added "(Cheap)BreakModel" user messages that some maps use
Fixed floating puzzle electric wire in LS
fixed incorrect matID on Hvac_exhaust in oilrig
fixed some powerline lod popping
distances tweaks
fixed darker appearance inside vs outside on last lod
bespoke shadow proxy models for space_center_office_bld a/b/c
bespoke shadow proxy model for space_center_roof_module
coaling tower culling distance change
added door at the end of the suspended walkway
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nailgun plays correct 3p reload sounds
fix underwater state not updating correctly in MixerSnapshotManager
fix bradley engine sounds not revving until tread animator is in range
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