193,216 Commits over 4,049 Days - 1.99cph!

3 Years Ago
Added missing train entity in death screen list
3 Years Ago
Unsaved
3 Years Ago
Ran S2P on all named monuments with prevent building volumes, no monument scene files were changed Made a new S2P menu option to only update monuuments with the above conditions, commented it out though since this should only be needed once
3 Years Ago
Citizen source updates
3 Years Ago
Fix incorrect cast
3 Years Ago
Merge from improved_monument_proximity_warnings
3 Years Ago
Merge from main
3 Years Ago
- Added death screen icons and names for all the new train components. - Fixed a couple of bugs with train wagon gibs.
3 Years Ago
merge from main
3 Years Ago
source files
3 Years Ago
updates to source
3 Years Ago
Add ingame changelog for gamemodes
3 Years Ago
Disable drone marketplace
3 Years Ago
Retriever/Retriever_Owned prefabs
3 Years Ago
Harness attire art/prefab
3 Years Ago
▌▋ ▇▅▌▇▉▌ ▉▋ ▉▉▉ ▅▄▍▉ ▍▇▄█▅▌▇▅
3 Years Ago
▇█▊▌▇▉▄ ▇██▌▋▌ - ▉▇▆▄▇ ▇▊▇▍▋▄▄▅▊▇ ▌▌▋ ▇▋▇▊ █▍█▊▆ - ▉▋▌▊▇ ▆▉▌▍▉▌ █▉▊▌▇▋ - ▊▌▆▌▊█▊▊█ ▄▉▌ ▌▇▊▊▄▅▊▄ ▄▋▋ ▊▋█▇ (▄▆▌ ▄▉▇▊▆▉ █▇▌▆▆▍▌▅, ▄▍▄▅ ▅▌█▉▅ ▇▊ ▌▅▉▄▆) - ▄▉█▊▍▍ ▉▆▄▅▆ ▋▆█▌▄ ▍▉▊ ▌▇▆▌█▇
3 Years Ago
merge from hapis_conversion (multiple bug fixes)
3 Years Ago
3 Years Ago
Subtracting brain_refactor - unstable, highly impacting server instability
3 Years Ago
Disable safe zone hostile note in top right corner
3 Years Ago
Merge from main -> aux2
3 Years Ago
merge from combatlog_improvement
3 Years Ago
merge from socket_area_fix
3 Years Ago
▇▆▍█▍▅▊▌ ▌▊▇▇█ ▊▊▅▆▇▋ ▉▉▋▅▊▍ ▊▉▇▄▍
3 Years Ago
Added harness item mod. Harness is now required to tame.
3 Years Ago
Fix NRE for CheckOBBAndEntity()
3 Years Ago
Fix NRE causing infinite rocket explosions
3 Years Ago
placeholder harness item, manifest.
3 Years Ago
Added inital pet inventory/container
3 Years Ago
merge from scientist barge
3 Years Ago
WIP on a tool to trim out LOD faces that likely won't be visible
3 Years Ago
Merge from main
3 Years Ago
Revert manifest and plugins to match main
3 Years Ago
Timeline + animation backups
3 Years Ago
Another small fix
3 Years Ago
OnPostFill virtual method fix
3 Years Ago
Spawn some extra train engines if there aren't enough to fill all sidings
3 Years Ago
Removed jobs renderer system Move UnwrapBaker to plugins, made it editor only Fixed MeshLods getting modified by HLOD before they can Init
3 Years Ago
Spawn one train engine at every siding before moving on to spawning the rest of them randomly. At low spawn populations, there may still not be enough engines to have one per siding
3 Years Ago
Ensure LODS are removed from the culling system when under the control of a HLOD
3 Years Ago
Made death screen less transparent (darker)
3 Years Ago
Make death screen somewhat transparent
3 Years Ago
Fixed MeshLOD components not getting properly disabled by HLOD
3 Years Ago
Directory cleanup
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Merge Main -> TrainWorkContinued
3 Years Ago
F1 grenade meta fix
3 Years Ago
Merge TrainWorkContinued -> Main (general bug fixes)